Public Relations Manager
I am a gamer at heart, I love to explore strange new realms in the land of virtual reality. I currently work as the Public Relations Manager for a website called Gamersaurs.com, where I have successfully contacted and built a large portfolio of Industry contacts such as Sony Online Entertainment, Muse Games and Codemasters.
I am interested in working in the gaming industry more, both as a writer or in game-design and public relations.
My work experience is credited on Linkedin here: https://www.linkedin.com/in/kitsunamilupo
My experience includes:
November 2013 – Present
Working on the Lore, History, Timeline and background to Avalon Lords with the Lead Writer. Writing stories, poetry, prophecies and character descriptions as well as including working on the Game Design document and creating units and game mechanics on paper to be implemented into the engine.
November 2013 – Present
Working on Avalon Lords assisting in the design and development process. This included working on concepts for Avalon Lords such as the rules of the game, the setting,story and characters. This also included working on the game design document creating concept design of units and buildings for each Great Order and detailing how each unit would function in-game with brief descriptions of appearance.
October 2012 – Present
I work as the Public Relations Manager for Gamersaurs.com
I have successfully built up a portfolio of games industry contacts which feature both development teams, publishers, studios and indie developers. This includes addition to high profile press mailing lists and working with PR studios such as Indigo Pearl and Lunch PR.
I have also been able to meet deadlines and push for press access to titles such as Cryptic's Dungeons And Dragons Neverwinter, Digital Extremes Warframe, Sony Online Entertainment's Dragons Prophet and Bohemia Interactives Arma 3. I have also been able to negotiate exclusive stories with studios such as CDProjekt Red (Witcher 3).
My work has also required me to seek out and negotiate deals with development teams/publishers to host giveaways for beta keys, full game copies and bonus items in available titles. I have successfully been able to negotiate for beta key giveaways to titles such as Defiance, Prime World and Arma 3.
Similarly, I have also been able to negotiate deals with Indie developers for review copies and give away copies of titles such as Dust: An Elysian Tail, Reus, Dawnstar and Luminesca.
My position has allowed me to confidently develop my skills in speaking with contacts in the games industry, while maintaining a professional conduct throughout.
August 2012 – October 2012 (3 months)
I was originally taken on as a writer for the End Gamers team. I spent three months writing articles, talking with development teams and meeting people in the industry while maintaining strict deadlines and making sure articles were finished on time.