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4

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Average Unreal Engine Freelancer Feedback Score

Unreal Engine Upwork freelancers typically receive a client rating of 4.98.

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Last updated: August 1, 2015

Popular Unreal Engine Searches

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  1. Tommaso M.

    Senior C/C++ Programmer and Game Developer

    Italy - Tests: 5

    Thorough knowledge of C/C++ programming language. Expert Visual Studio user, with strong debugging skills. Good knowledge of gcc toolchain for developing in linux environment. Worked in the game industry for more than 1 year, collaborating to a commercial PC title called Lords of Football. Collaborated remotely with the University of London as developer of an animation system written in C++. Strong math background, particularly applied to the computer graphics field. Strong knowledge of game engine architectures and practical experience with OpenGL/GLSL and Direct3D APIs Experience with many collaboration tools including source code management systems such as Git, SVN and Mercurial. Known development platforms: Windows, Linux I'm willing to work as a tool developer and game/graphics programmer primarily, but I'm also opened to a wide variety of applications.

    $33.33 /hr
    0 hours
    0.00
  2. Julio Trasferetti

    Julio Trasferetti

    Programmer

    Brazil

    My name is Julio Trasferetti, I'm computer scientist and Game Programmer/Dev. I started working professionaly using UDK in 2009. I was Unreal Engine 4 Beta Tester, and I have experience with professional C/C++ since 2010. I also have experience working with Xbox One and PS4. I enjoy working with a multicultural/ethnical team. I'm also a pro-active professional and organizes. Hope to help you, colaborate and learn.

    $10.00 /hr
    0 hours
    0.00
  3. Costin Cristian Neamtu

    Costin Cristian Neamtu

    Games - Unity - Unreal Engine 4 - UDK

    Romania - Tests: 4 - Portfolio: 26

    Current project: https://www.assetstore.unity3d.com/#/content/16417 I have been a full-time freelance game programmer since 2012. For me, this is not some low priority hobby I do on the side, for a few extra dollars. It's all I do. I am only interested in games, built with Unity or Unreal. The main priority for any project, from my perspective – perfecting and expanding my technical abilities. I am not a mercenary that jumps ship at the first sign of trouble (any trouble), or if some other interesting, irresistible offer comes up. To the best of my abilities, I will lead your project to completion. Win-win - you achieve your goals - get your project, while I have some jaw-dropping game to show after months or years of work. I am autonomous, self-sufficient, affordable and loyal. Any game studio or indie project would be lucky to have me. I am a perfectionist, completely self taught. I have an unforgiving eye for detail, quality and beauty, and I am a ruthless tester. Whatever comes out of my hands is pushed to the limits of detail and perfection. I do not take shortcuts, I do not do patchwork, even if nobody will know, and nobody will see. I will know. I consider simplicity to be the core of performance, and I never leave behind a single useless line of code. In fact, 59.6% of my classes have no update loops, and the rest up to 82.7% have a single "if". There is not much in a game that should run at 60 frames per second.

    $13.33 /hr
    1,640 hours
    0.00
  4. Julien Marchese

    Julien Marchese

    Unreal Engine 4 Game & Architecture Developer

    France - Tests: 1 - Portfolio: 2

    My name is Julien Marchese, I'm using Unreal engine 4 since last year. I'm a student in Master of Video game in France. I developed 3 games on IOS ! RoadB WallB BalloonB :) These days I'm focusing my work on 3D architecture assets and transfer them to unreal engine 4 - "Oculus Rift" is the main target of my work.

    $27.78 /hr
    2 hours
    0.00
  5. Tomáš Bayer

    Tomáš Bayer

    Music composer, sound designer

    Czech Republic - Tests: 3 - Portfolio: 5

    I'm working as a music composer and sound designer. In 2009 I've started my professional career in games industry, and since than I was participating on various projects. The biggest example up till now is "Silent Hill: Downpour" for XBox and PS3,beside that I've done number of mobile games and hidden objects adventures for Big Fish Games. I have an experience with creating audio for commercials, trailers, documents, theater plays. Regarding engines I was working with Unreal 3, Wwise, and a bit of Unity. I play in a several bands on keyboards, guitars and percussions. My own band "Narcotic Fields" is a competition winner.

    $13.33 /hr
    3,165 hours
    5.00
  6. Michael C.

    Michael C. Agency Contractor

    web development expert

    Russia - Tests: 3 - Portfolio: 5

    Despite on high education in technical area, I am a self-taught. My main skill is self learning. I can understand how any system works very very fast. You'll give me a task - I'll get the couple of solutions in few minutes. I'm faster than anyone you've worked with. I work with Drupal and have some experience with Wordpress, Joomla, Zend, Codeigniter, Yii and Django. Contact me, I am really good problem solver. 8 years of experience! I'm looking for long term relationship. Thanks for attention.

    Associated with: 2Beast Agency

    $33.33 /hr
    6,142 hours
    4.75
  7. Ahmed Fawzy

    Ahmed Fawzy Agency Contractor

    Software Engineer - Team Leader

    Egypt - Tests: 2

    Seeking for Challenging and talented Tasks and jobs related to software Development Fields, i have the ability to Design,Structure and Develop any kind of software. i have big experience in: - Mobile applications development (Android, Symbian, j2me, Bada, Brew and IOS Platforms). - Desktop Applications Development (C++ , C# using .Net Framework) - big experience using most Known IDE programs (VS.net , Eclipse, NetBeans). - Game Engines Development ( UDK / Unity / Marmalade ). - good experience with Graphic Design (web Design/Development - animation design)

    Groups: Corona Labs, LoginRadius

    Associated with: AN Games Studio

    $34.44 /hr
    0 hours
    5.00
  8. Michael S.

    Michael S. Agency Contractor

    3D Generalist, Environment Artist

    Russia - Tests: 1 - Portfolio: 6

    10 years of experience with 3DS Max and 7 years of using Adobe Photoshop. In the game development since 2005. Interested in game development jobs. My strong sides are any kinds of non-organic objects, environments and buildings. My technical skills: • Autodesk 3ds Max • Pixologic ZBrush • Epic Unreal Engine 4 • Adobe Photoshop • The Foundry Mari • Allegorithmic Substance Designer • Speedtree • PBR Techniques • Chaosgroup Vray • CAT animation system

    Associated with: mist

    $25.00 /hr
    0 hours
    0.00
  9. Juan diego L.

    Juan diego L.

    Modeler 3D VFX, RealTime Unreal Engine and CryEngine

    Colombia - Tests: 5 - Portfolio: 12

    Graduated from the Catholic University Lumen Gentium in Cali, the start of my working life as a professional began at a commercial refrigeration company in 2008, called Refrigeration Alfrigor, is a company dedicated to the manufacture of industrial refrigeration equipment, my work was innovate much of their products, such as expanding its exhibition space for their customers and modifying the internal space for a mechanical operation, much of this work is to play as an Industrial Designer with very good results, with the same company got great experience web designer, also giving good results in web sales, working with this company until 2013. In 2014 I decided to embark on and founded my own company I've played all my skills acquired through extensive experience having worked for a while with Alfrigor, in Lancaster Interactive Studio, I worked as a 3D modeler and animator in this time I have experienced new challenges such as the use of new software for the rigging, motion capture animations for video games, cinematics and simulation of architectural structures, that to my intellectual and professional growth.

    $22.00 /hr
    0 hours
    4.66
  10. Brian Finkbeiner

    Brian Finkbeiner

    Game Developer/Unreal Engine 4/Blender 3D/Artist

    United States - Tests: 6

    ___________________________________________________________________________ ------------------------------------------------Description----------------------------------------------- I am a Game Developer who was a member of an Indie group called FreekVision. I'm very Ambitious, Organized and Cooperative with others that I work with on a project. I'm motivated to get the job done and update the team as much as I can, but I make sure the quality Is good enough for show. My creative and artistic values are endless, while working I'm not afraid of putting new ideas on the table, but they will always be put on hold until approved by the client. ___________________________________________________________________________ --------------------------------------------------Skills------------------------------------------------------ Even though my main priority involves Game Development, my skills go beyond that. I have experience with things such as.... Game Design, 3D/2D Modeling, 3D/2D Animation, Character Rigging, Website Design, Graphic Design, Photography, Sound Editor, Writer, Video Editor, Voice Over, Bug Tester and Critic/Reviewer. ___________________________________________________________________________ --------------------------------------------Tools/Software I Use---------------------------------------- (Game Development) -Unreal Engine 4- {Level Design} 3D and 2D Level Design, Landscape Design and Foliage, Geometry Editing, Creating Static Mesh Within Unreal {Film} Matinee, Triggers, Camera Editor {Visual Effects} Lighting, Reflection, Fog, Atmosphere {Audio} Audio Triggers, Ambient Sounds, Audio effects {echo, muffle, etc} {Physics} Physics Modifiers, Physics rigging, Collision {Texturing} UV Mapping, Paint, Live Capture Texture and Video Texture ------------------------------------------(3D Modeling/Animation)--------------------------------------Blender 2.75a- {Modeling} Characters, Assets Modeling, Level Layout, Terrain Generation, Geometry Editing {Film} 3D Animation, Rendering, Character Rigging, Motion Capture {Modifiers} Understand how to use all Modifiers and Physics Addons -----------------------------------------------(2D Animation)-------------------------------------------- -Anime Studio/Adobe After Effects- Character Design, Character Rigging, Assets Design, 2D Animation -----------------------------------------------(Video Editing)---------------------------------------------Camtasia 8.5.2- Video and Audio Editing, File Compression, Visual Effects -----------------------------------------(Audio Editing/Voice Over)------------------------------------Audacity- Voice/Sound Modifying, Muffle Background Sounds, etc -----------------------------------------(Picture/Texture Editing)---------------------------------------Gimp/Photoshop- Normal Mapping, Color, spectral, Visual Effects, etc ___________________________________________________________________________ --------------------------------------------{Overall Strongest At}--------------------------------------- (+)Animation (+)Modeling (+)Level Design (+)Visual Effects (+)Filming and Editing (+)Story telling, Character Building and Backstory ___________________________________________________________________________ -------------------------------------------------My computer--------------------------------------------- Asus Desktop Pc M51AC Series 64 Bit System Intel Core i7-4770 CPU @ 3.40GHz 16 GB of RAM Nvidia 980 GTX My Monitor: Asus 1920x1080 HDMI My Mic: Samson C01U - USB Studio Condenser Download Speed: 65.99 Mbps Upload Speed: 5.2 Mbps

    $13.50 /hr
    0 hours
    0.00