I started approaching game development around 2002, using framework like Darkbasic,
Blitz3D, XNA framework.
Since 2006 I am working on project using Unity either to provide 3D contents or implement full game or part of it for desktop or mobile platform.
The fact to have experience in art and programming side of game development allow me to better understand designer / artist and programmer relationship.
- Unity Engine for mobile and desktop game development
- CSharp , .NET programming
- OOP programming pattern