3D Software Developer with iOS/Android and CUDA experience
My interests and experience lie in 2D/3D graphics development and General-Purpose GPU computations. I have experience in iOS game projects (2D games for iPhone and iPad), commercial experience in DirectX 9, and I keep track on new technologies in graphics, using OpenGL ES, OpenGL 3.3 and DirectX 11 in own projects. For GPGPU I use CUDA but always looking on other libraries. Also I have deep experience in C++, Objective-C languages, some experience in Java and testing scripts languages, experience with Unity3d.