I have experience in Unity3D for around 3+ Years and Did Scripted, coded network-multiplayer gameplay, racing AI, rewards system, user interface, level-building tools, audio, vehicle customizations, physics, asset loading, and camera systems. Game Engines: Unity, XNA (Windows, Xbox, WP7), Corona, Gamebryo, CryEngine 3 (Sandbox 3), Cocos2D, Unreal Engine 3, Game Maker, UDK, Hero Engine, Radiant / Doom 3, Torque and Quake 4 3rd party Libraries: Papervision3D, Box2D, Facebook Graph API, Citrus Engine, WiiFlash, Google Maps API, Flint Particles, Augmented Reality APIs, as3isolib Game Development Experience: 1. I have created mobile games for Windows Phone 7 using XNA as well as Experience in Creating mobile ... games for Android and iPhone using Unity 3D 2. I have Implemented an app for my client that decodes a MNG file and renders to a texture. It was implemented to overcome the lack of functionality of movie playback in the Unity 3D software. This allowed us to have more control over rewinding and fast forwarding 3. Expert Skills in AI, Multiplayer, Multitouch Gestures, Accelerometer, Augmented Reality, Social Media/Game Centre integration, Navigation, Character Modelling, Environment Designing, PathFinding, Advance Scripting using OOP, Advance Lightning, Shadows Casting 4. Experienced on Gesture Shape Library that allows iOS devices recognize players’ gesture drawing, such as circle, triangle, square and multiple slash. 5. In-App Purchase, Server Integration for Live Messaging and feedback or Social Network Updates 6. Expert in delivering interactive 3d sounds, Stereo Music with 3D Audio System in Game 7. Knowledge of meshes creation, textures design, terrain, cameras, animations, particle systems, Optimization, and Art pipeline, and all kinds of objects that are useful in games. TOOLS/TECHNOLOGIES TO SUPPORT GAME DESIGN & ANIMATION: Maya, Autodesk 3Ds Max/ Maya, Zbrush, Nuke, Shake, Comburzon, Fusion and Adobe after Effect/Photoshop Last Couple of Years, I have developed wide range of games for Mobile & Web platforms. Also I have used Facebook API, YouTube embedded video into different apps and also Experienced in In-app purchases, iAds, Admob, Flurry, Google Maps API, Location based services, Facebook / Twitter / LinkedIn Integration,
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|Name||Score (out of 5)||Time to Complete|
|Google Android Programming Test||3.25||Above Average||24 mins|
|iPhone Programming OS 2.1 Test||2.90||Above Average||46 mins|
|Objective C Test||3.00||Above Average||16 mins|
|iPhone Programming OS 4.0 Test||3.90||Below Average||24 mins|
|English Spelling Test (U.S. Version)||4.90||Top 20%||16 mins|