You will get 3D Artist for architectural visualization & for game assets

Gopal S.Status: Offline
Gopal S.

Let a pro handle the details

Buy Props & Objects services from Gopal, priced and ready to go.

You will get 3D Artist for architectural visualization & for game assets

Gopal S.Status: Offline
Gopal S.

Let a pro handle the details

Buy Props & Objects services from Gopal, priced and ready to go.

Project details

Dear client, for the game asset you will get both the low poly and realistic texturing for any type of prop or object, i can deliver the light baking model for mobile game as well, with over 6+ years of experience in educational, institutional field, i am a skilled artist in the gaming pipeline for props.
Game Dimension
3D
Style
Realistic
File Format
FBX, OBJ, 3DS, MA/MB, MAX, DAE, JPG, PNG, PDF, AI, PSD

What's included $50

These options are included with the project scope.

$50
  • Delivery Time 4 days
  • Number of Initial Concepts 1
  • Number of Props 2
  • Number of Revisions 1
    • Enhanced Detailing
    • Prop Sound Effects

Frequently asked questions

Gopal S.Status: Offline

About Gopal

Gopal S.Status: Offline
3d Artist
Mohali, India - 11:28 pm local time
Dear Clients,

My self Gopal Singh, a 3D Artist with over more than 6+ year of experience in university, college, animation institutions etc. I have the knowledge of making realistic 3D architectural visualization and modeling, creating game assets for mobile, PC, PlayStation & other gaming consoles.

Key Skills:
- Architectural modeling
- Product modeling
- Photorealistic texturing
- Interior rendering
- Exterior rendering
- Product shots
- Post-Production
- Game Asset Modeling and Texturing
- Retopology
- Digital Sculpting for game assets

Software List:
- For 3D architectural visualization, I use Autodesk 3DsMax, Autodesk Maya, Chaos Group software(Vray,), Adobe Photoshop, Corona Renderer, Lumion.
-For Game Asset, I use Autodesk 3DsMax, Autodesk Maya, Zbrush, Substance Painter, Marmoset Toolbag.

Kindly take a look at my portfolio in the Portfolio section of my page.
I hope that you liked my work. I look forward to working with you.

Thankyou for viewing my profile.

Gopal Singh

Steps for completing your project

After purchasing the project, send requirements so Gopal can start the project.

Delivery time starts when Gopal receives requirements from you.

Gopal works on your project following the steps below.

Revisions may occur after the delivery date.

For creating gaming assets

I will follow this steps: 1. Gather references 2. Create blocking 3. Create the mid poly with loop 4. Sculpting if necessary 5. Create low poly and than unwrap 6. Baking and texturing in substance painter 7. Use marmoset for real time rendering.

Review the work, release payment, and leave feedback to Gopal.