You will get a Cinematic 3D Environment Scene

Saar G.
Saar G.

Let a pro handle the details

Buy Backgrounds & Environments services from Saar, priced and ready to go.

You will get a Cinematic 3D Environment Scene

Saar G.
Saar G.

Let a pro handle the details

Buy Backgrounds & Environments services from Saar, priced and ready to go.

Project details

I will create a 3D Environment or prop (depending on tier level). These will be game-ready assets that you will be able to use in any medium of your choice. I will be using Blender for the modeling, Adobe Substance Painter for the texturing, Unreal Engine 5 for the world population and level creation, and Davinci Resolve for any video editing/tone mapping.
Game Dimension
3D
Style
Realistic
File Format
FBX, OBJ, BLEND, JPG
What's included
Service Tiers Starter
$50
Standard
$100
Advanced
$250
Delivery Time 10 days 10 days 14 days
Number of Initial Concepts
323
Number of Screens
000
Number of Icons/Buttons
000
Number of Revisions
234
Lighting
Texturing & Shading
3D Modeling
Enhanced Detailing
HUD Loading Screen
-
-
-
Optional add-ons You can add these on the next page.
Fast Delivery
+$30 - $100

Frequently asked questions

Saar G.

About Saar

Saar G.
3D Environment Artist | Blender & Unreal Engine 5
Santa Rosa Valley, United States - 2:26 pm local time
I'm a 3D Environment Artist with multi-year professional experience. My passion for 3D Art drives me to discover new technologies, workflows, and pipelines. I have proficient expertise in creating game-ready assets and materials. My art style is preferably realistic, but I am always open to challenging myself.
I am experienced in: Metahumans for UE5, Unreal Engine 5 Environment art, substance painter/PBR Texturing, creating realistic decals, foliage creation using Speedtree, and procedural workflows.

-I model using Blender/Maya, populate the world in Unreal Engine 5, and video edit in Davinci Resolve.

Steps for completing your project

After purchasing the project, send requirements so Saar can start the project.

Delivery time starts when Saar receives requirements from you.

Saar works on your project following the steps below.

Revisions may occur after the delivery date.

First Draft Concept

I will create a block out of primitive shapes corresponding to the reference or concept art provided. This is an extremely early stage in development where I make sure the project is up to expectations before I begin detailing.

Second Draft Render

This will be the second stage of development. After I've created most of the assets I will render the scene out (no video compositing), and confirm that everything is up to par before I edit in the finishing touches.

Review the work, release payment, and leave feedback to Saar.