You will get markerless mocap data from a video for game developers

Michael Ailbert S.
Michael Ailbert S.

Let a pro handle the details

Buy Character Modeling services from Michael Ailbert, priced and ready to go.

You will get markerless mocap data from a video for game developers

Michael Ailbert S.
Michael Ailbert S.

Let a pro handle the details

Buy Character Modeling services from Michael Ailbert, priced and ready to go.

Project details

Unlock the future of animation with our cutting-edge Motion Capture (Mocap) services, powered by markerless technology. Elevate your projects in Maya, Unity, and Unreal Engine with seamless, high-quality motion capture from a single video clip.

Requirements:
 • Your video should have minimal movement.
 • Video resolution must be 720p or higher.
 • Ensure a non-dark background.
 • Keep your entire body in the frame.
 • One person per video is ideal.
 • Actions should be clearly visible.
 • Consider using a green screen for better accuracy.

What You'll Get:
Upon completion, you'll receive:

 • FBX files for easy integration into your 3D projects.
 • A dummy character replicating your movements.
 • Full-body animations to bring your character to life.

Available Mocap Actions (Prices vary):
Choose from actions like:

 • Walking Animation
 • Relaxation Poses
 • Martial Arts (Kung-fu) Moves
 • Door Breaking Sequences

Please Note:
This service doesn't include hand animations or facial expressions.
Partial body animations are possible but may be less accurate.


Have questions? Feel free to contact me

Michael
Purpose
Game
Style
Realistic
File Format
FBX, BLEND
What's included
Service Tiers Starter
$25
Standard
$40
Advanced
$80
Delivery Time 1 day 1 day 3 days
Number of Revisions
000
Number of Initial Concepts
111
Lighting
-
-
-
Rigging
Animation

Frequently asked questions

Michael Ailbert S.

About Michael Ailbert

Michael Ailbert S.
Motion Capture | Animatior
Surabaya, Indonesia - 12:44 pm local time
Hi, I'm Michael, and I'm passionate about making animations come alive! As a 3D Character Animator with a year of experience, I ensure smooth and realistic character movements in video games and films. I specialize in animating 3D character and fix animation with common issues like foot not on the ground, jittery hand, etc and I'm excited to take on new projects as a freelancer or full-time employee.

Steps for completing your project

After purchasing the project, send requirements so Michael Ailbert can start the project.

Delivery time starts when Michael Ailbert receives requirements from you.

Michael Ailbert works on your project following the steps below.

Revisions may occur after the delivery date.

Make Mocap

In the first step, I'm gonna need a video at 720p or above to make Mocap. Then I will make a Mocap from your video. It will take a day but sometimes if it's not too complicated it will be less than a day. And I will save it into FBX file

Review the work, release payment, and leave feedback to Michael Ailbert.