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You will get Real-time interactive archviz project created using Unreal Engine 4
You will get Real-time interactive archviz project created using Unreal Engine 4
Project details
You will get a real-time interactive archviz project created by Unreal Engine 4 where clients can walk around and see if the design suits them.
I will set up the lighting, environment, materials, interactive blueprints, camera, music background and animation.
A 3D model will be created if not provided. (may apply additional charges)
The final result -as demanded- includes:
1. Static images
2. 360 panorama
3. Interactive walk-through interior
4. Interactive walk-through exterior
I will set up the lighting, environment, materials, interactive blueprints, camera, music background and animation.
A 3D model will be created if not provided. (may apply additional charges)
The final result -as demanded- includes:
1. Static images
2. 360 panorama
3. Interactive walk-through interior
4. Interactive walk-through exterior
Project Scale
ApartmentBuilding Type
Hospitality, Office & Work Space, ResidentialFile Format
3DS, DWG, OBJ, RVT, SKPWhat's included $1,000
These options are included with the project scope.
$1,000
- Delivery Time 7 days
- Number of Revisions 3
- Number of Renderings 10
- Texturing & Lighting
- Architectural Walkthrough
Optional add-ons
You can add these on the next page.
Additional Revision
+$100
Additional Rendering
(+ 1 Day)
+$100
3D Modeling
(+ 4 Days)
+$150
Source File
(+ 1 Day)
+$400About Hamza
Unreal Engine Artist | Cinematic Animation & Real-Time Interactive
Istanbul, Turkey - 2:39 pm local time
🌟 Remote Collaborator for Global Clients
🔥 About Me
I craft immersive, photorealistic experiences in Unreal Engine 5, transforming architectural concepts into cinematic animations and real-time walkthroughs that captivate stakeholders and accelerate decision-making. With a relentless focus on cutting-edge technology and storytelling, I deliver projects that blend technical precision with creative innovation.
🛠️ Core Expertise
Cinematic UE5 Animations: High-quality storytelling for marketing, presentations, and client pitches.
Real-Time Architectural Walkthroughs: Smooth, photorealistic experiences optimized for PC platforms.
Advanced Rendering: Dynamic lighting (Lumen/ray tracing) and lifelike textures for immersive environments.
Performance Optimization: Clean, efficient workflows for flawless playback on target hardware
Tools I Use:
🔷 Unreal Engine 5 (Lumen, Nanite, Ray-Tracing)
🔷 3Ds Max (Asset prep, modeling)
🔷 Davinci Resolve (Final polish, color grading)
💡 What Clients Appreciate
Proactive Communication: Regular updates and transparency.
Pixel-Perfect Quality: Obsessive attention to lighting, textures, and camera choreography.
Deadline-Driven: Delivering studio-grade work on time, every time.
🌍 Open To
Remote collaborations with architects, developers, and agencies.
High-impact UE5 animation projects tailored to your creative vision.
Innovating with real-time interactive experiences and client-driven configurators.
💬 Collaborate With Me If You Need:
A UE5 artist obsessed with photorealism and technical excellence.
Transparent communication and iterative updates.
A partner who treats your project as their own.
🔑 Keywords
Unreal Engine 5, Architectural Visualization, Cinematic Animation, Real-Time Rendering, Lumen Lighting, Nanite Geometry, High-Quality Renders, Remote Collaboration, Photorealistic 3D, Real-Time Interactive Experiences
Steps for completing your project
After purchasing the project, send requirements so Hamza can start the project.
Delivery time starts when Hamza receives requirements from you.
Hamza works on your project following the steps below.
Revisions may occur after the delivery date.
Gather information related to the project
clients need to send 3d model so i can work on the project if you don't have the 3d model In this case i will create 3d model for you, the clients need to send dimensions, floorplan, AutoCAD file I can make 3d model for you with additional fee.
First Review
after the 3D has been modeled, it is reviewed by the client to mark the changes (if any) then i start work with the the project