You will get weapons and assets for video games

4.8

Let a pro handle the details

Buy Props & Objects services from Carlos, priced and ready to go.

You will get weapons and assets for video games

4.8

Select service tier

NORMAL WEAPON OR PROP

3D weapon/prop with UV's and PBR texture.

  • Delivery Time 5 days
  • Number of Props 1
  • Number of Revisions 1
5 days delivery — Jul 18, 2024
Revisions may occur after this date.
Upwork Payment Protection
Fund the project upfront. Carlos gets paid once you are satisfied with the work.

Let a pro handle the details

Buy Props & Objects services from Carlos, priced and ready to go.

Project details

Welcome to my project!

First of all, please contact me before placing an order to share the references and details so we can agree on a price and delivery date, and I'll send you a custom offer.

I am Carlos, a 3D Character Artist with over three years of relevant experience in the video game industry.

In my last role at VOLTA, I worked closely with Art Directors to ensure that the props followed the initial brief, and I was mainly focused on 3D modeling and integrating assets into the game engine. Also, I participated in more than three video games, sculpting high-poly characters, creatures, weapons and props in ZBrush, creating efficient low-poly models in Maya, and applying PBR materials and hand-painted textures in Substance Painter and Photoshop.

I can create any character you want, but I need the Concept Art to do it in the best way. I don't handle rigging or animation; my expertise lies in 3D modeling and texturing.

Why should we work together?

 • Great topology
 • High-quality models
 • Great communication
 • I'm an experienced 3D Character Artist
 • I can work in different styles

If you are interested, PLEASE CONTACT ME BEFORE PLACING THE ORDER.
Game Dimension
3D
Style
Realistic
File Format
FBX, OBJ, 3DS, MAX, JPG, PNG
What's included
Service Tiers Starter
$100
Standard
$125
Advanced
$150
Delivery Time 5 days 6 days 7 days
Number of Props
111
Number of Revisions
135
Enhanced Detailing
-
Prop Sound Effects
-
-
-
Animation
-
-
-
4.8
10 reviews
80% Complete
20% Complete
1% Complete
(0)
1% Complete
(0)
1% Complete
(0)
Rating breakdown
Availability
4.9
Deadlines
5.0
Skills
4.5
Quality
4.5
Cooperation
5.0
Communication
5.0

AC

Adrien C.
4.65
Apr 6, 2022
3D Character Model for a mobile game Carlos is a very talented and skillful modeler, and he's great to work with. We had many retakes because the job had several constraints that we had to follow, but Carlos managed to surpass them all in order to create the content the project needed. He's totally able to stick with an external art direction, but also can propose ideas/solutions if/when necessary. We'll definitely work with him again if possible.

SM

Stephen M.
5.00
Feb 23, 2022
Creature 3D model design Carlos is a good freelancer. He actively communicates with us about the project. And he regularly reports the progress to us. The work he completed is submitted on time. Thanks Carlos!

DN

Dennis N.
5.00
Nov 13, 2021
Professional 3d modeler Carlos did absolutely amazing modelling job. Super realistic and high detailed with perfect texturing. Highly recommend Carlos as a professional artist.

JG

Joe G.
5.00
Feb 5, 2021
Two character models needed for Unreal Engine game I absolutely recommend Carlos for his great work on my game! He got the work that I wanted done totally on time with no issues at all and on budget as well. If there was anyone I was going to recommend it would be Carlos!

DA

Dineth A.
3.80
Jun 5, 2018
Create a set of Animal Textures for a Wolf Model. Stylized and Hand Painted
Carlos T.

About Carlos

Carlos T.
Character Artist / 3D Modeler
4.8  (10 reviews)
Barcelona, Spain - 11:40 pm local time
3D Character Artist with over three years of experience modeling and texturing characters, creatures and props for video games. Solid knowledge in organic and hard surface modeling using Maya, 3ds Max and ZBrush.

Steps for completing your project

After purchasing the project, send requirements so Carlos can start the project.

Delivery time starts when Carlos receives requirements from you.

Carlos works on your project following the steps below.

Revisions may occur after the delivery date.

Blockout and Digital sculpting in Zbrush

I will create a high-poly version with many details.

Retopology and UV mapping in Maya/3ds Max

I will perform the retopology and create clean and orderly UV maps to correctly apply textures later.

Review the work, release payment, and leave feedback to Carlos.