You will get a fun, professionally designed mobile game!
Top Rated

Project details
You will receive a polished 2D or basic 3D mobile game produced by Create Neptune, a mobile game developer based in NY. We will provide you with all source code and produce a beautiful app icon and logo for splash screen.
Platform
iOSExpertise
Cross Browser & Device Compatibility, Design, Performance OptimizationWhat's included
Service Tiers |
Starter
$5,000
|
Standard
$15,000
|
Advanced
$30,000
|
---|---|---|---|
Delivery Time | 7 days | 21 days | 60 days |
Number of Revisions | 1 | 1 | 1 |
Number of Mobile Operating Systems | 1 | 2 | 2 |
App Store Upload | - | - | |
App Icon Design | - | - | |
Splash Screen | - | - | |
Ad Network Integration | - | - | |
Source Code | - | - |
Frequently asked questions
18 reviews
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TP
Ted P.
Feb 5, 2025
Skill Range concept generation
Really great working with Mike. His designs and brainstorming sessions completely pivoted our thinking and guided us in a new direction for our educational game.
He's a jedi at game loops and interactivity features, which is CRITICAL for educational games.
He's a jedi at game loops and interactivity features, which is CRITICAL for educational games.
MM
Michael M.
Nov 18, 2024
30 minute consultation
This review is for a consultation. Michael is a great communicator and clearly knows his work inside and out, but is also great at explaining things in ways a non-developer can understand - I highly recommend reaching out for a consultation with him if you have a project
FD
Frank D.
Aug 21, 2024
Unity Monetization Expert for Mobile Ad Implementation
DR
Dennis R.
Oct 24, 2023
Unity Developer for Rapid Mobile Game Prototyping Project OA002662
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wayne e.
Oct 22, 2022
Unique Unity project. Gymnastics Training Application
Michael is a pro among pros. He has deep insight & provides outstandingly effective advice.
About Michael
Expert Game and App Developer | Unity / Mobile / Web / PC / Consoles
100%
Job Success
White Plains, United States - 1:57 am local time
At Create Neptune I have published dozens of mobile games, with our most successful app Paddle Clash reaching millions of users worldwide since publication in mid-2020 and maintaining a 4.9 / 5.0 globally and 4.7 / 5.0 in the US on the App Store. Aside from our published portfolio, I have concepted, prototyped, and built dozens of other 2D and 3D games for a variety of clients, from Fortune 500 mega-caps to bootstrapped startups.
I have almost a decade of game and app development. I typically work in Unity (C#), but I have also worked on successful native apps for iOS (Xcode, Swift) as well (Pandamonium, iOS, 4.7 / 5.0 on App Store).
I have worked on numerous apps from the concept and prototype phases to post-launch marketing, so I can be with you every step of the way in the creative process. Specifically, in addition to coding, I can provide concept and prototype work, professional-quality UI and UX, 2D and 3D artwork, and marketing services.
Lastly, I am very familiar with the post-launch app marketing process and publishing process on both the App Store and Google Play, and I would be happy to help you and your team with my experience.
I began my career in finance as a mergers and acquisitions investment banker and an energy and power analyst at a distressed debt fund, completing the largest leveraged buyout in fund history and managing a book of $1.3 bn of energy and power assets. I have also worked as a mathematics and economics instructor, designing several advanced mathematics and financial analysis courses.
My studio regularly works on cutting edge applications in Unity. Just a few examples:
• We developed Scrabble Vision (Mattel), an AR companion application for the physical Scrabble board game, in Unity
• We developed and helped design RYZ Home (IKIN), a holographic AR application, in Unity
• We developed and designed software for a private research study (Estée Lauder), using OpenCV and AR, in Unity
• We developed and designed StarStarter (Arcade Therapeutics), a digital anxiety treatment game, in Unity
• We developed and helped design Skylar's Run (Thynk), a digital ADHD treatment game, in Unity
• We developed and designed Highlandia (Highlands Community Charter), an English language learning game featuring 10 different mini-games, in Unity
Steps for completing your project
After purchasing the project, send requirements so Michael can start the project.
Delivery time starts when Michael receives requirements from you.
Michael works on your project following the steps below.
Revisions may occur after the delivery date.
Concept Phase
Work with Client to gauge requirements. Brainstorm story, ideas, and mechanics to make the game fun for a wide or targeted audience. Help Client understand feasibility and marketability of concept.
Prototype Phase
Create a prototype with ideal mechanics and basic art. Iterate with Client feedback.