You will get WebRtc Game and Video Streaming Server

Let a pro handle the details
Buy Stream Setup & Installation services from Muhammad Usman, priced and ready to go.
You will get WebRtc Game and Video Streaming Server
- Delivery Time 20 days
- Number of Revisions 1
- Basic Streaming Setup
Fund the project upfront. Muhammad Usman gets paid once you are satisfied with the work.

Let a pro handle the details
Buy Stream Setup & Installation services from Muhammad Usman, priced and ready to go.
Project details
Step 2. Incorporate edits
Step 3. Deliver final draft
WebRtc Game and Video Streaming Server: You can call it **Universal WebRtc Streamer**, which can stream audio, video, games, 3d avatars to web and smartphone clients.
WebRtc Streamer would be developed in C/C++/Go/Objective C Languages to compensate Cross-Platform approach and to optimize the resource-intensive task. This implementation would cover CPU and GPU-based Encoding, Decoding Standards using H.265, H.264, NVEncoder.
About Muhammad Usman
- Being incredibly passionate about technology, I have dedicated a considerable amount of time and effort to understanding the theory and core algorithms behind real-time Audio & Video Communication & Game Streaming using WebRtc. I am a Core WebRtc Engineer and Research Scientist with more than 4 years of Commercial experience and successful history of WebRtc Cross-Platform Research & Development, Digital Signal Processing, and Data Processing.
Career:
Granted **PATENT** in the USA: "METHOD AND SYSTEM FOR TELECONFERENCING USING INDIVIDUAL MOBILE DEVICES"
- During my career, I have performed a variety of roles such as: `Developer`, `Research Analyst` and `WebRtc Engineer`. I believe to grow my skills solely in one domain of technology, therefore my deepest knowledge is in "Real-time Data Processing, and Streaming using DSP, WebRtc, and Algorithm Optimizations".
Experience:
- WebRtc Cross-Platform Development (C/C++/Swift/Java), i.e. Replacement of Java Audio Device Module with Oboe Audio Device Module to achieve low hardware latency for Audio.
- Modifications in WebRtc Core A3 Algorithms such as (AEC, ANS, AGC) & Neteq, Audio Mixer, etc.
- Developed Game Streaming Plugins for **Unreal Engine 4 & Unity** using WebRtc, and 3d Avatar Streaming in Conference Solutions.
- Research on WebRtc Audio Channel, Video Channel, and AV Quality issues such as (Hardware Latency, Network Latency, Adaptiveness regarding Platform updates).
- Implemented Core DSP Concepts to develop Stream Selection (Adhoc-Streams) and Stream Synchronization (Adhoc-Playout) Algorithms as well.
- Building Machine Learning Models i.e. (Natural Language Understanding, Computer Vision, Algorithmic Foundations of Optimization, Data Mining & Machine Intelligence)
- Familiarity with machine learning frameworks (like Keras, Tensor-Flow, and PyTorch) and libraries (like Scikit-learn, Pandas, NumPy, seaborn, matplotlib)
- Automation Engineering with Web Scrapping/Web Crawling using (Beautiful Soup, Python Requests, Scrapy, Selenium, urllib, etc)
- Probability and Statistical Analysis and Android NDK Development using C/C++/Assembly.
So, now, in industry, this passion remains with me. There's certainly yet more to learn, yet more problems to solve, and yet more to build, and for this, I am very grateful.
Specialties: Languages: C/C++, Java/Kotlin, Python, & JavaScript
FrameWork & SDKs: Jitsi, Janus, AntMedia, Kurento Media Server, FreeSwitch, Asio4All Driver, Unity, Unreal Engine
Academic: WebRtc & VoIP, Probability & Statistics, Machine Learning, Artificial Intelligence
Contributions: To research communities i.e. "JMLR, Medium, Github, Stack Overflow"/efforts, including publishing articles.
Steps for completing your project
After purchasing the project, send requirements so Muhammad Usman can start the project.
Delivery time starts when Muhammad Usman receives requirements from you.
Muhammad Usman works on your project following the steps below.
Revisions may occur after the delivery date.
Step 1. Create the first draft
During the project development, My initial focus will be to get all the project requirements as per client needs. I will create a draft with the initial conditions and the proper timelines after negotiation with the clients.
Step 2. Incorporate edits
After the initial draft, I will start development and keep track of the product to cover all timelines. In this step, I will incorporate any additional features needed here.