You will get WebRtc Game and Video Streaming Server

4.9

Let a pro handle the details

Buy Stream Setup & Installation services from Muhammad Usman, priced and ready to go.

You will get WebRtc Game and Video Streaming Server

4.9

Select service tier

  • Delivery Time 20 days
  • Number of Revisions 1
    • Basic Streaming Setup

20 days delivery — Oct 4, 2024
Revisions may occur after this date.
Upwork Payment Protection
Fund the project upfront. Muhammad Usman gets paid once you are satisfied with the work.

Let a pro handle the details

Buy Stream Setup & Installation services from Muhammad Usman, priced and ready to go.

Project details

Step 1. Create the first draft
Step 2. Incorporate edits
Step 3. Deliver final draft

WebRtc Game and Video Streaming Server: You can call it **Universal WebRtc Streamer**, which can stream audio, video, games, 3d avatars to web and smartphone clients.

WebRtc Streamer would be developed in C/C++/Go/Objective C Languages to compensate Cross-Platform approach and to optimize the resource-intensive task. This implementation would cover CPU and GPU-based Encoding, Decoding Standards using H.265, H.264, NVEncoder.
Software
OBS Studio
Platform
Facebook, Twitch, YouTube, Mixer, GosuGamers, DLive, BIGO Live, Hitbox, InstaGib TV
Purpose
Gaming, Music, Lifestyle, Business, News, StreamShare, Webinar
What's included
Service Tiers Starter
$1,000
Standard
$2,000
Advanced
$3,000
Delivery Time 20 days 30 days 45 days
Number of Revisions
123
Basic Streaming Setup
Chat Setup
-
Window Capture
-
-
Overlay Integration
-
-
Overlay Design
-
-
Optional add-ons You can add these on the next page.
Fast Delivery
+$250 - $1,000
Additional Revision
+$50
Additional Plugin (+ 1 Day)
+$50
Chat Setup (+ 1 Day)
+$150
Window Capture (+ 1 Day)
+$250
Overlay Integration (+ 1 Day)
+$250
Overlay Design (+ 1 Day)
+$250
4.9
2 reviews
100% Complete
1% Complete
(0)
1% Complete
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1% Complete
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1% Complete
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Rating breakdown
Availability
5.0
Deadlines
5.0
Skills
5.0
Cooperation
5.0
Quality
4.5
Communication
5.0

AN

Alex N.
4.80
Jun 11, 2024
Expertise on 【live streaming】 - technologies and software implementation

MS

Muhammad Abdullah S.
5.00
Jan 31, 2022
Need consultation regarding Webrtc Stun/Turn protocol Amazing Expertise on Webrtc domain! I had been struggling with a streaming issue for a week. Usman's ability to understand my problem and provide swift and accurate response to it was amazing!
Muhammad Usman B.

About Muhammad Usman

Muhammad Usman B.
WebRTC Expert & Engineer | FFMPEG, OBS, Unity, Unreal Engine Streaming
100% Job Success
4.9  (2 reviews)
Lahore, Pakistan - 5:11 am local time
About Me:

Passionate about technology & real-time communication, I, Muhammad Usman Bashir (Mr. WebRTC), have mastered the core algorithms behind real-time Audio & Video Communication and Game Streaming using WebRTC. With over 5 years of commercial experience as a Core WebRTC Engineer & Research Scientist, I have a proven track record in WebRTC Cross-Platform R&D, Digital Signal Processing, & Data Processing. Provided consultations to over 100 organizations worldwide, including National Health Services (NHS) England, Afiniti, Dolby.io, Antmedia, Bandwidth Company, SignalWire, Metazooie Inc., & Eagle3dStreaming.

Career Highlights:

- Granted **PATENT** in the USA: "METHOD AND SYSTEM FOR TELECONFERENCING USING INDIVIDUAL MOBILE DEVICES"
- 40 under 40 Tech Innovator 2024: Featured in The Verge Magazine for my contributions to WebRTC technology.
- Versatile Roles: Throughout my career, I have excelled as a Developer, Research Analyst, and WebRTC Engineer, focusing on real-time data processing, (WebRTC & DSP algorithm optimizations), stressing testing of WebRTC & its scalability.

When & Where I Can Assist You:

- **Do you develop code by yourself?**
- Yes, I love coding and currently, I can code in any language where WebRTC lives.

- Latency Issues in Audio Video Calling:
- Latency is the biggest issue in Audio Video calling, causing lag in video and bad impact. I have spent considerable time analyzing and debunking this issue on almost all types of networks, including local network, WiFi, public networks, with VPN, and on airports by developing small tools.

- Extensive WebRTC Testing
- I have tools to extensively test WebRTC on all types of platforms. I am equipped with GPU-based laptops, including a Dell XPS 15 for Windows & Linux and a MacBook Pro for macOS. I also have AR/VR glasses (Apple Vision Pro, Magic Leap 2, Pico 4 Headset) for testing AR/VR content streaming & Apps. Additionally, I use a range of Android and iOS devices, including the Google Pixel 7 and iPhone 14 Pro, for cross-platform WebRTC testing.

Ready to take your WebRTC project to the next level? Connect with Muhammad Usman Bashir (Mr. WebRTC) to discuss how we can achieve your goals with cutting-edge WebRTC solutions.

Experience:

- WebRTC Cross-Platform Development: Expertise in C/C++, Swift, Go, Rust and Java, including the replacement of Java Audio Device Module with Oboe Audio Device Module to achieve low hardware latency for audio.
- Core WebRTC Algorithm Modifications: Enhancements to WebRTC core algorithms such as AEC, ANS, AGC, Neteq, and Audio Mixer.
- Game Streaming Plugins: Developed game streaming plugins for **Unreal Engine 4/5 & Unity**, and implemented 3D avatar streaming in conference solutions.
- WebRTC Research: Conducted in-depth research on WebRTC audio and video channel quality issues, addressing hardware and network latency and platform adaptiveness.
- DSP Concepts Implementation: Developed stream selection (Adhoc-Streams) and stream synchronization (Adhoc-Playout) algorithms.
- Machine Learning Models: Built models for natural language understanding, computer vision, algorithmic optimization, data mining, and machine intelligence, using frameworks like Keras, TensorFlow, and PyTorch.
- Automation Engineering: Experienced in web scraping and crawling using Beautiful Soup, Python Requests, Scrapy, Selenium, and urllib.
- Statistical Analysis and Android NDK Development: Proficient in probability, statistical analysis, and Android NDK development using C/C++/Assembly.

Specialties:

- Languages: C/C++, Go/Rust, Java/Kotlin, Python, React-Native
- Frameworks & SDKs: Jitsi, Janus, AntMedia, Kurento Media Server, FreeSwitch, Asio4All Driver, Unity, Unreal Engine.
- Academic Focus: WebRTC & VoIP, Probability & Statistics, Machine Learning, Artificial Intelligence
- Contributions: Active contributions to research communities including JMLR, Medium, GitHub, and Stack Overflow, with published articles and shared expertise.

Selected Projects:

1. **Real-Time Translation Service**: Developed a multilingual audio translation service using WebRTC, ensuring low latency and high-quality communication.
2. **Game Streaming Platform**: Engineered a game streaming solution leveraging WebRTC for seamless, high-quality video delivery.
3. **Secure Video Conferencing**: Designed and deployed a secure, encrypted video conferencing solution for enterprise use.
4. **WebRTC-based AR/VR Solutions**: Implemented WebRTC in AR/VR glasses for real-time communication and immersive experiences.
5. **Custom WebRTC SDKs**: Developed and customized WebRTC SDKs for cross-platform use, including Android, iOS, Desktop, Web (WebAssembly), Unity, and Unreal Engine.
6. **End-to-End Audio LLMs using WebRTC**: Leveraged large language models for real-time audio translation and transcription.
7. **Network Optimization and Scaling**: *Assisted companies in optimizing network performance, achieving the lowest latency, and scaling their WebRTC solutions.

Steps for completing your project

After purchasing the project, send requirements so Muhammad Usman can start the project.

Delivery time starts when Muhammad Usman receives requirements from you.

Muhammad Usman works on your project following the steps below.

Revisions may occur after the delivery date.

Step 1. Create the first draft

During the project development, My initial focus will be to get all the project requirements as per client needs. I will create a draft with the initial conditions and the proper timelines after negotiation with the clients.

Step 2. Incorporate edits

After the initial draft, I will start development and keep track of the product to cover all timelines. In this step, I will incorporate any additional features needed here.

Review the work, release payment, and leave feedback to Muhammad Usman.