You will get compelling sound design for your video game or film that brings it to life!

You will get compelling sound design for your video game or film that brings it to life!

Project details
I create high quality sound design meant to uplift your story or vision. I aim to always pull in the viewer/listener/player. I charge a premium because I know my sounds will do just that and they are worth it. And hey if they don’t pull in your player or viewer, then that’s why I offer unlimited revisions on all tiers. I believe in myself and my work to get your vision into the ears of your audience.
You won’t be disappointed.
You won’t be disappointed.
Purpose
Video GameMixing Type
Stereo Mixing, Mono MixingWhat's included
Service Tiers |
Starter
$60
|
Standard
$225
|
Advanced
$500
|
---|---|---|---|
Delivery Time | 2 days | 7 days | 14 days |
Number of Sound Effects | 4 | 15 | 35 |
Number of Revisions | Unlimited | Unlimited | Unlimited |
Custom Sound Effects | - | - | - |
Separated Tracks/Stems | |||
Royalty Free Music | |||
Sync Sound |
Frequently asked questions
About Gregory
Sound Designer, Video Editor, Graphic Designer, and Motion Designer
Belmont, United States - 7:04 pm local time
Once I finished school I wanted to try my hand at doing sound design and music composition for film. I took an online class for this and was able to get some great work done. I enjoyed in my free time taking trailers and stripping the audio from them to do my own.
Steps for completing your project
After purchasing the project, send requirements so Gregory can start the project.
Delivery time starts when Gregory receives requirements from you.
Gregory works on your project following the steps below.
Revisions may occur after the delivery date.
Vision and Material Collection
In this part of my process I just want as much information from you as possible. What is your story about? What/who are these sound effects coming from? Do you have any references of sounds you want your sound to be like? And so on.
It Begins!
After I have as much info from you as possible I start doing my thing. Typically I start with recording and sample selection to find the right texture for the vibe you want.