Fedir B.
CereaItaly
100% Job Success
Top Rated

Virtual worlds architect|Digital fabrication|Photogrammetry Expert

I started my career as an architect and then worked quite a lot in Arch viz. Then I found a beautiful world of virtual reality and working in that field as enthusiast from the Oculus rift Kick starter campaign. My passion for creating real things from 3d models led me to become a reseller of 3d printers back in 2009. From that time I gained a lot of knowledge about 3d printing, CNC milling, and 3d scanning tech. (I have a field engineer diploma from 3d systems). When all of the sudden SFM MVS photogrammetry came as a game-changing tool for 3d scanning I started rapidly implement it in all my workflows from arch viz to digital fabrication and virtual reality and augmented reality experiences. Now I'm sharing my expertise working as a freelancer to fulfill any possible idea that you have in mind to produce 3D assets or to materialize something digital. I'm a Bachelor of architecture so I have a solid understanding of fine arts fundamentals. Art Skills: 3D Modelling; 3D Character Creation; 3D/2D Concepting; 2D Illustration; Drawing; Architecture Design; Photogrammetry (shooting, proccessing, meshing, texturing) Cleaning 3D Scans; 3D model preparation for printing (FDM,SLA,SLS,MJP) and CNC milling Software: 3D Modelling(high/low poly), Retopology, UV-ing: Autodesk 3Ds Max; Pixologic ZBrush; 3D Coat; MarvelousDesigner; R3DS Wrap3; iClone; Character Creator 3 Photogrammetry: Reality Capture CNC: ArtCam; Cleaning 3D Scans: Pixologic ZBrush; 3D Coat Rendering: Luxion KeyShot; Marmoset Toolbag; VRay; Unity (Game Engine real-time rendering) Texturing: Allegorithmic Substance Painter; QUIXEL Suite; 3D Coat; Pixologic ZBrush; Adobe Photoshop 2D Illustration, Drawing: Adobe Photoshop; Adobe Illustrator; CorelDRAW Architecture Design (CAD): Autodesk Revit; Autodesk AutoCAD

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Skills

  • Pixologic Zbrush
  • 3D Texturing
  • Photogrammetry
  • Substance Painter