Hire the Best Digital Sculptors
in Egypt
Alexandria, Egypt
Hello, I am a skilled and experienced 3D modeler and sculptor, as well as a teaching assistant in the Sculpture Department, Faculty of Fine Arts, Alexandria University. I specialize in character modeling, with a strong background in human anatomy. I have worked on various projects involving 3D printing and game development, creating high-poly and low-poly models with high-quality UV maps. I can offer you a range of 3D modeling services, including uv unwrapping, texturing, baked light maps, bpr maps, STL files for 3D printing, and realistic rendering for your product.
- Pixologic Zbrush
- 3D Texturing
- 3D Modeling
- Blender
- 3D Rendering
- 3D Printing
- Sculpture
- Character Design
- Jewelry Design
- 3D Sculpting
Alexandria, Egypt
I’m a 3D digital sculptor with 5+ years of experience in CNC, 3D Printing, and Styrofoam sculpting. Skilled in creating detailed and production-ready models for various applications. Passionate about bringing ideas to Life with precision and creativity. My skills include: • Character Design and Sculpting • 3D Modeling 3D Printing • 3D scans clean up • Graphic Design & Illustration
- Pixologic Zbrush
- Adobe Photoshop
- Autodesk Maya
- Graphic Design
- Blender
- 3D Sculpting
- 3D Animation
Alexandria, Egypt
Hello there, I am a digital sculptor specialized in characters for 3D printing, Video-games and VFX Artstation.com/yasserslama
- Pixologic Zbrush
- Adobe Photoshop
- Adobe Premiere Pro
- Concept Design
- 3D Modeling
- 3D Sculpting
- Autodesk 3ds Max
- 3D Printing
- 3D Design
- 3D Rendering
- Game Design
- 3D Printer
Tanta, Egypt
I am a 3D guru specialized in character art, I have worked in the game industry, currently working with Ahrdymond games studio on an open world game called Princess of Galaxia, I have also worked with Tipping Toast Media studio on two of their games as the asset creator، I have got more than 7 years of experience in this field and I am still going, Worked most of the time remotely, I am using the following softwares with valid licenses: 1.Blender 2.Substance Painter 3.Maya 4.GIMP I can do modeling, texturing, sculpting, shading, texturing, rigging, animating and rendering. I haven’t only worked on characters, but that’s basically what I have spent most of my career on, I have finished a long list of different types of 3D tasks, I have worked on projects for 3D printing several times as well, I got a good hearing pair of ears, so yeah, I am always able to get what the client wants and I definitely have no problems with modifying my designs until everything looks perfect.
- Autodesk Maya
- Character Design
- 3D Printing
- Substance Painter
- Blender
- Unreal Engine
- 3D Design
- GIMP
- 3D Rendering
- 3D Modeling
- Illustration
- Augmented Reality
- Product Design
- Photo Editing
- 3D Avatar
Cairo, Egypt
I'm a Fine Arts graduate ( animation department ) who loves Cinema in general and Photography and film making , i've studied Japanese for 4 years up until level 7 out of 10 , im an animator ( 2d and 3d ) , i love traditional animation and i also use Maya for 3d animation , i've also studied in a 1 year Diploma in 3d industry . i love illustrating , i illustrate ( comics - caricature - children books ) . Im also a 3d Sculptor ( digital sculptor ) using Zbrush . I do voice over , in ( Arabic - English " american accent " - Japanese ) I Can sing and play music ( Guitar ) .
- 3D Animation
- 3D Sculpting
- Illustration
- Graphic Design
- 2D Animation
- Animation
- Children's Book Illustration
- Singing
- Voice-Over
- American English Accent
Cairo, Egypt
Hello! I am a 3D character artist and visualization expert with 4+ years of experience in modeling, sculpting, texturing, animation, product visualization, with other supporting skills such as video editing, simple sound design and musical composition. what I specialize in is modeling both realistic and stylized character/asset creation, crafting high-quality PBR and stylized textures for games, animation, and product renders. With a strong foundation in design principles, anatomy, and visualization, I bring both technical precision and artistic creativity to every project. I’ve worked on 10+ projects including product visualizations, architectural renders, various character designs, and animations for games and marketing. 🚀 Proficiencies: ✅ Modeling & Sculpting: Realistic & stylized characters, environments, and hard-surface assets. ✅ Texturing: PBR workflow & stylized hand-painted textures. ✅ Visualization: Product & architectural visualization, high-quality rendering. ✅ Animation & Motion Graphics: 3D character & product animations. ✅ Video Editing: Composition, color grading, and post-production. ✅ Sound Design: Simple compositions and sound effects using FL Studio. ✅ Software: Blender, ZBrush, Marvelous Designer, DaVinci Resolve, Unreal Engine, and Adobe Suite (Photoshop, After Effects, Premiere Pro, Animate). (Basic knowledge of Cinema 4D & World Creator.) I'm SUPER eager to contribute creatively, collaborate effectively, and craft compelling visuals that captivate audiences! 🎨✨
- Pixologic Zbrush
- Game Art
- Animation
- 3D Architectural Rendering
- 3D Animation
- 3D Art
- Character Modeling
- Blender
- Substance Painter
- Adobe After Effects
- 3D Game Art
- 3D Modeling Software
- 3D Modeling
- Game Asset
- Architectural Design
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