Hire the Best Digital Sculptors
in Egypt

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Yasser H.

Alexandria, Egypt

$25/hr
5.0
16 jobs

Hello there, I am a digital sculptor specialized in characters for 3D printing, Video-games and VFX Artstation.com/yasserslama

  • Pixologic Zbrush
  • Adobe Photoshop
  • Adobe Premiere Pro
  • Concept Design
  • 3D Modeling
  • 3D Sculpting
  • Autodesk 3ds Max
  • 3D Printing
  • 3D Design
  • 3D Rendering
  • Game Design
  • 3D Printer
Shady M.

Alexandria, Egypt

$47/hr
4.9
26 jobs

I’m a 3D digital sculptor with 5+ years of experience in CNC, 3D Printing, and Styrofoam sculpting. Skilled in creating detailed and production-ready models for various applications. Passionate about bringing ideas to Life with precision and creativity. My skills include: • Character Design and Sculpting • 3D Modeling 3D Printing • 3D scans clean up • Graphic Design & Illustration

  • Pixologic Zbrush
  • Adobe Photoshop
  • Autodesk Maya
  • Graphic Design
  • Blender
  • 3D Sculpting
  • 3D Animation
Ali .

Alexandria, Egypt

$50/hr
5.0
52 jobs

I create highly detailed 3D sculptures and production-ready models for 3D printing, CNC, casting, and rendering. I specialize in ZBrush sculpting, statues, characters, anatomy, STL preparation, and watertight models ready for production.

  • Pixologic Zbrush
  • 3D Texturing
  • 3D Modeling
  • Blender
  • 3D Rendering
  • 3D Printing
  • Sculpture
  • Character Design
  • 3D Sculpting
  • 3D Scanning
  • STL
  • CNC Programming
  • CAD
  • Product Design
  • 3D Image
  • 3D Art
  • 3D Model
  • 3D Printer
  • 3D Scanner
  • 3D File Format
Abdelrahman T.

Cairo, Egypt

$35/hr
5.0
7 jobs

I create production-ready 3D characters and creatures for games, animation, and real-time projects—from high-poly sculpt through retopology, UVs, PBR texturing, optimization, and clean Blender/FBX/GLB delivery. I'm a Top Rated 3D artist with 5+ years of Modeling experience. My strongest work is organic anatomy, stylized and semi-realistic characters and creatures, and technically clean assets built for downstream production. I also prepare characters, figures and collectible models for 3D printing, with clean geometry and production-ready files suited to the intended print process. I can help with: Character and creature sculpting/modeling Retopology, UVs, baking and PBR texturing Game-ready optimization and real-time assets Stylized and semi-realistic assets from concepts or references Print-ready characters, figures and collectibles Clean Blender, FBX, GLB/glTF asset delivery I work from concepts, drawings or references, keep feedback loops clear throughout production, and deliver organized source files ready for the intended pipeline. If you have a character, creature or game asset that needs to move from concept to a clean production-ready 3D model, send me the brief and target platform.

  • Pixologic Zbrush
  • Character Modeling
  • 3D Sculpting
  • 3D Modeling
  • Game Asset
  • 3D Game Art
  • 3D Texturing
  • Blender
  • Substance Painter
  • UV Mapping
  • 3D Printing
  • Printable 3D Models
  • 3D Rendering
  • Game Art
  • 3D Art
Farid S.

Damanhur, Egypt

$14/hr
4.9
1 jobs

I'm a 3D artist specialized in modeling and sculpting using ZBrush, Blender, and Maya. I create detailed models for games, animation, and CNC production. With a strong background in CorelDRAW, I deliver CNC-ready files (SVG, DXF, CDR) optimized for laser cutting and manufacturing. I focus on clean topology, high-quality details, and meeting deadlines. Let’s work together to bring your ideas to life with professional and production-ready 3D models!

  • Pixologic Zbrush
  • Autodesk Maya
  • Graphic Design
  • CorelDRAW
  • Adobe Illustrator
  • Laser Cutting & Engraving Software
  • 3D Modeling
  • Blender
  • 3D Rendering
  • Sculpture
  • 3D Sculpting
Samia A.

Cairo, Egypt

$25/hr
5.0
1 jobs

I’m a 3D artist based in Cairo, I am passionate about creating immersive and visually stunning characters and environments. While my formal education is in law, I quickly discovered my true calling as a 3D artist and pursued additional training in modeling, texturing, rendering, and anatomy. I have developed a deep understanding of anatomy, proportions, and PBR, as well as the technical skills required for Texturing, UV Mapping, Baking, and Retopology. Internship: VRTEEK Company (winter2019): Served as an Internship Trainee, working on various projects to support the 3D art team. During my internship at VRTEEK, I gained hands-on experience in 3D modeling, texturing, and creating various assets and environments. I also collaborated with the team to optimize workflows and improve science. This experience allowed me to better understand the 3D production pipeline. Skills I have a strong foundation in anatomy, proportions, and physically based rendering (PBR) techniques. I have experience in various aspects of 3D asset creation, including texturing, UV mapping, baking, and retopology. I am proficient in software such as Maya, ZBrush, Substance Painter, and Blender, and I have experience using Arnold for rendering.

  • Pixologic Zbrush
  • Adobe Photoshop
  • Autodesk Maya
  • 3D Modeling
  • 3D Texturing
  • Arnold
  • Sculpture
  • Substance Painter

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