3D Artist Needed to Model & Texture a Wooden Bed with Bedding

Posted 4 weeks ago

Worldwide

Summary

I am looking for a skilled 3D artist to create a high-quality 3D model of a wooden bed based on the provided reference image. The final asset should closely match the reference in terms of proportions, design, materials, and overall appearance. The bed frame should be modeled with clean topology and realistic wood materials. The pillows, mattress, bedsheet, and blanket should have natural folds and wrinkles, created using cloth simulation (Marvelous Designer preferred) or equivalent software. Requirements: • Model the chair exactly as shown in the reference images. • Create clean quad-based topology with good edge flow. • UV unwrap the entire model efficiently with minimal stretching. • Apply realistic PBR textures (wood and seat cushion material) using Substance Painter or equivalent software. • Maintain accurate proportions and smooth curved surfaces. • Keep the model optimized without unnecessary geometry. Deliverables: • 3D source file (.ma or .mb preferred) • FBX and OBJ export • UV-mapped model • PBR texture maps (Base Color, Roughness, Metallic, Normal, AO if applicable) • Texture resolution: 2K or 4K • Preview renders from multiple angles Software Preferred: • Autodesk Maya • Substance 3D Painter • Marvelous Designer (for bedding simulation)/nCloth

  • $25.00

    Fixed-price
  • Entry level
    Experience Level
  • Remote Job
  • One-time project
    Project Type
Skills and Expertise
Mandatory skills
3D Texturing
3D Modeling
Activity on this job
  • Proposals:10 to 15
  • Last viewed by client:4 weeks ago
  • Hires:
    1
  • Interviewing:
    0
  • Invites sent:
    0
  • Unanswered invites:
    0
About the client
Member since Jul 25, 2020
  • United States
    California3:35 PM
  • $5.3K total spent
    310 hires, 0 active
  • 10 hours

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