2D Artist for Steam Capsule Art

Posted last month

Worldwide

Summary

2D Artist for Steam Capsule Art THE GAME Sprigatory is a cozy idle plant-collecting game for Steam: open seed packs, grow real houseplant species on your windowsill, and discover rare variegated cultivars, the white-splashed leaves that sell for thousands in real life. The fantasy: "grow a $10,000 houseplant." WHAT WE'RE COMMISSIONING Hero illustration ("capsule art"): the storefront image that sells the game on Steam. Deliverables: - A layered master illustration, 3000px+ on the short side, composed so the hero subject survives BOTH a 2:3 portrait crop (library capsule, 600x900) and landscape crops from 1.75:1 to 2.14:1 (main capsule 1232x706, header 920x430). - Flattened PNGs of the five Steam crops: header 920x430 (also serves as the library header), small 462x174, main 1232x706, vertical 748x896, library 600x900. - Title space, not title art: leave a clear band for the title lockup (top third of the portrait crop), no baked-in text on any layer. The title is final ("Sprigatory") but the lockup moves and rescales per crop (it nearly fills the small capsule) and must exist standalone as Steam's transparent library-logo asset, so it stays a separate piece. If you do logotype/lockup work, quote it; we'll need one either way. - Optional, quote separately: library hero 3840x1240, an ambient wide extension of the scene, no text, critical content inside the centered 860x380 safe area. - 1 sketch round + 1 revision round included. POTENTIAL ART DIRECTION (interested in your ideas as well) Morning sun pours through a big window onto a potted plant on the sill; a garden trowel, gardening glove, and seed packet rest in the foreground, and open sky fills the top band where the title lives. The hero is a variegated Monstera (white-splashed leaves) in terracotta. Cozy, warm, quietly magical; style that still reads at thumbnail size. Attached a super rough composition sketch. Hard no's: no humans/hands as the focus, no baked-in text, no photorealism. 100% HUMAN-MADE This must be a fully human-made piece: no generative-AI tools at any stage (your own photo reference/studies are of course fine; no diffusion/genAI output in the file). Steam requires AI-content disclosure and our audience cares deeply; this art must be disclosure-free. Happy to talk process. TIMELINE & TERMS - Timeline: Flexible here. Ideally 1-2 weeks. - Budget: tell us your rate + turnaround for this scope; we'd rather adjust scope than rush you. - Rights: full commercial license / work-for-hire covering Steam store, social media, trailers, marketing. Artist credit in-game (Credits screen) and in the Steam description; portfolio use welcome after the page is public. REFERENCES - Comp capsules we admire: Chillquarium, Rusty's Retirement, Unpacking (for warmth + thumbnail readability).

  • Less than 30 hrs/week
    Hourly
  • < 1 month
    Duration
  • Expert
    Experience Level
  • Remote Job
  • One-time project
    Project Type
Skills and Expertise
Mandatory skills
Illustration
2D Design
Activity on this job
  • Proposals:15 to 20
  • Last viewed by client:4 weeks ago
  • Interviewing:
    5
  • Invites sent:
    5
  • Unanswered invites:
    1
About the client
Member since Jul 17, 2026
  • United States
    Lake Charles2:04 PM
  • Tech & IT
    Small company (2-9 people)

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