Maya CGI Artist Needed for Winter Road Environment — 3-Day Deadline

Posted 3 days ago

Worldwide

Summary

We need an experienced CGI environment artist to build a photorealistic winter road scene in Autodesk Maya within three days. The final deliverable is the complete, editable Maya project—not a high-resolution final render. Small preview renders are required for approval. Our 3D artist will create the final production renders after delivery. Creative Direction Follow the top reference for the aerial camera angle, composition, and long curved road. Follow the bottom reference for the snow-covered environment, mountains, forests, colors, lighting, textures, atmosphere, and iridescent road effect. The result should feel cinematic, premium, and photorealistic. Do not include the truck. Technical Requirements Build and deliver the environment as a native Autodesk Maya project. Arnold-compatible materials and shaders are preferred. The scene must be fully editable, organized, and clearly labeled. Use relative file paths with no missing assets or broken references. Include all geometry, textures, materials, UVs, lights, cameras, render settings, caches, proxies, displacement maps, scattering setups, and procedural files. Any software or plugins used outside Maya must be disclosed before work begins. Any third-party assets must be identified and legally licensed for our continued commercial use. The delivered scene must not depend on private asset libraries or unapproved plugins. AI-generated images cannot replace the required editable 3D environment. Schedule and Approval The entire project must be completed and delivered within three days of hiring. Please provide small preview renders at these stages: Terrain, road, and camera blockout Developed environment with snow, mountains, and vegetation Materials, atmosphere, lighting, and iridescent effect Final packaged Maya scene Required Deliverables Complete native Maya project Maya scene files All models and editable geometry Terrain, road, snow, mountains, valleys, and vegetation All textures, source maps, materials, and shaders Camera and preview lighting Render settings used for the previews All caches, proxies, references, displacement files, and procedural assets Any supporting FBX, Alembic, USD, or VDB files Small approval renders A test render confirming that the packaged scene works List of all third-party assets and licenses Full commercial rights to the original work Up to two rounds of reasonable revisions Final Acceptance Our artist must be able to download the Maya project, open it on another computer without missing files, edit the scene, adjust the camera and lighting, and render successfully. When Applying Please include: Relevant examples of photorealistic roads, snow scenes, landscapes, or large CGI environments The Maya version and renderer you will use Any additional software, plugins, or asset libraries you plan to use Your approach to creating the scene Confirmation that you can complete it within three days Your fixed-price quote Confirmation that you will deliver the complete, editable Maya project and all dependencies Begin your proposal with “WINTER” to confirm that you read the full brief.

  • Less than 30 hrs/week
    Hourly
  • < 1 month
    Duration
  • Expert
    Experience Level
  • Remote Job
  • One-time project
    Project Type
Skills and Expertise
Mandatory skills
CGI
Autodesk Maya
Nice-to-have skills
Animated Environment
3D Animation Software
Activity on this job
  • Proposals:Less than 5
  • Interviewing:
    0
  • Invites sent:
    1
  • Unanswered invites:
    1
About the client
Member since Aug 14, 2026
  • USA
    Los Angeles7:33 PM
  • $600 total spent
    1 hire, 1 active

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