Modular Sci-Fi Environment Kit for Unity/Mobile
Worldwide
Budget: $100 fixed price I’m looking for a 3D environment artist to create a small modular sci-fi environment kit based on the attached reference images. The visual direction is: dark industrial sci-fi rocky alien planet surface embedded metal floor / panel sections modular combat walls and cover rugged, functional, game-ready design The main goal is modularity. I do not want one large merged environment. I want a reusable set of environment pieces that can be rearranged in Unity to create multiple different layouts in the same visual style. The kit should mainly cover alien rocky terrain / ground sci-fi floor and panel pieces transitions between industrial flooring and natural terrain modular walls / cover corner, edge and connecting pieces needed to make the set work cleanly a reusable center-area / hub solution similar to the references The artist is welcome to decide the exact modular breakdown, as long as the final pieces are practical to reuse and snap together cleanly. Technical requirements intended for Unity consistent scale clean pivots/origins clean topology sensible game-ready polygon density modular pieces must connect cleanly reusable materials/textures .blend source files FBX exports textures/material files included Please keep pieces separate rather than merging the environment into one mesh. Deliverable Along with the modular assets, please assemble one small example scene/layout using the kit so I can see that the pieces work together correctly. Please send: relevant examples of sci-fi or modular environment work a short note on how you would approach the modular breakdown of the attached references confirmation that source files and commercial usage rights are included Optimization: This is intended for a Unity game targeting desktop browser and mobile, so assets should be optimized for real-time use. Please avoid unnecessary geometry and excessive material slots. As a general target, standard floor tiles should remain around ~1k triangles or below, wall pieces around ~2–3k triangles where practical, with larger hero pieces allowed more where justified. Reusable/shared materials are strongly preferred. Please provide triangle counts for the delivered meshes. Please disclose any third-party or pre-made assets/materials before using them. If the collaboration goes well, there may be additional 3D work later.
$100.00
Fixed-price- IntermediateExperience Level
- Remote Job
- One-time projectProject Type
Skills and Expertise
Activity on this job
- Proposals:5 to 10
- Last viewed by client:last week
- Hires:1
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About the client
- GermanyBamberg5:13 PM
- $50 total spent1 hire, 0 active
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