Procedural Destruction Shot in Houdini
Worldwide
We study how professionals actually work - how experts drive creative and technical software - as research toward better computer interfaces. This is a paid demo project: you complete one realistic task while we record the screen and your spoken commentary. This is the first round. If it goes well, there is a real chance it turns into ongoing work. Assignment Build an RBD destruction setup - fracture an object, simulate it breaking, and render a short shot. Keep the node network clean enough that someone else could take it over and change the fracture pattern. Time: 4 hours, in one non-stop sitting Timing: we need the session completed this week You design the shot Choose what breaks and how it should look. Keep the sim small enough to iterate within the session. How the session works You work inside a cloud computer we provide, with the hardware and software already set up. Your screen, mouse, keyboard and microphone are recorded for the whole session, and you talk through what you are doing as you do it. We are recording how you work, not grading how closely you follow instructions. Use your own workflow and research the way you normally would. Dead ends, restarts and changed minds are genuinely useful to us - please do not tidy up your process. Spoken English matters for this one The commentary is half of what we are paying for, so you need to be comfortable thinking out loud in English for a few hours straight. Fluency matters far less than being able to keep talking while you work. So please include a short voice recording with your proposal - under 60 seconds, but long enough for us to hear how you explain something in English - answering this question: "When a destruction sim looks wrong, what do you check before touching the solver?" Just your honest answer in your own words. We are listening for two things: how you explain your workflow, and whether we can follow your spoken English. It does not need to be a perfect or complete answer. Proposals without a voice note will not be reviewed. Deliverables - The Houdini scene with a readable, labelled network. - The rendered shot, at least 3 seconds. - A short note on the setup and which parameters are worth adjusting. - A Working_Notes folder with your references, sketches, scratch files and notes Ideal freelancer Houdini FX artist with production RBD and destruction experience.
$200.00
Fixed-price- ExpertExperience Level
- Remote Job
- One-time projectProject Type
Skills and Expertise
Activity on this job
- Proposals:Less than 5
- Interviewing:0
- Invites sent:0
- Unanswered invites:0
About the client
- United StatesNewark5:16 AM
- $16K total spent38 hires, 19 active
- 8 hours
- Mid-sized company (10-99 people)
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