Roblox builder / 3D modelers / UI developers needed for roblox games

Posted yesterday

Worldwide

Summary

I run a Roblox studio with shipped, live games and I am looking for a builder to handle map design and environment art. My scripting and systems work is already covered. I need someone who can make a place look and feel good. What you'd be doing Building complete game maps in Roblox Studio: layout, structures, props, terrain Lighting and atmosphere setup, including Future lighting, fog, and color grading Set dressing so spaces feel intentional rather than empty Working from a style reference board I provide, and matching it closely What I need from you Strong native Roblox Studio building experience (this is not a Blender role) Solid understanding of performance: part counts, StreamingEnabled, mobile framerate Clean organization, properly anchored parts, sane pivots, sensible naming You deliver the .rbxm source file, I handle uploading and publishing You can take written direction and iterate without needing to be micromanaged How this works First job is a small paid trial, one contained area, fixed price. If it goes well there is steady ongoing work across multiple games. I pay per map or per area, fixed price agreed up front, and I pay on time. To apply Send a place link or .rbxm file I can open in Studio. Renders and screenshots alone will not get a response, I want to inspect the actual build. Also tell me in one or two sentences how you keep a large map running well on a mid-range phone. Please start your message with the word "anchored" so I know you read this.

  • $1,000.00

    Fixed-price
  • Intermediate
    Experience Level
  • Remote Job
  • Ongoing project
    Project Type
Skills and Expertise
Mandatory skills
Game Design
3D Design
3D Modeling
Activity on this job
  • Proposals:5 to 10
  • Last viewed by client:yesterday
  • Interviewing:
    6
  • Invites sent:
    10
  • Unanswered invites:
    4
About the client
Member since Aug 27, 2026
  • United States
    Columbia2:56 AM

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