Senior Unreal Engine Developer — Game Completion & Platform Launch

Posted 2 weeks ago

Worldwide

Needs to hire 2 Freelancers
Summary

Three Unreal Engine games that are largely complete and need to be taken from finished builds to shippable, platform-ready products. The environments are 100% developed, and most of the asset pipelines and core systems are already set up and working. The work is essentially split into two layers: Layer 1 — Game Logic * Missions & progression * AI & gameplay systems * Save/load & player profiles * Audio * Multiplayer & netcode, if applicable * Balancing & difficulty Layer 2 — Store Launch * Platform SDK integration * Optimization * Certification & submission * Age ratings * Store/legal requirements * Monetization & payments, if applicable * Store page & launch assets This isn’t a ground-up development project. We’re looking for someone who can take the existing projects through these two layers and get them ready for release. Compensation Your compensation, whether hourly or milestone-based, will be determined after the initial Zoom meeting, once we’ve discussed the projects, scope, and milestones.

  • More than 30 hrs/week
    Hourly
  • 3-6 months
    Duration
  • Expert
    Experience Level
  • Remote Job
  • Ongoing project
    Project Type

Contract-to-hire opportunity

This lets talent know that this job could become full time.
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Skills and Expertise
Mandatory skills
Online Multiplayer
Game Design
Activity on this job
  • Proposals:20 to 50
  • Last viewed by client:yesterday
  • Interviewing:
    1
  • Invites sent:
    5
  • Unanswered invites:
    1
About the client
Member since Jun 11, 2021
  • United States
    Fairfax7:26 PM
  • $299K total spent
    139 hires, 7 active
  • 6,353 hours

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