Unreal Engine 5 MetaHuman Artist — 4 Enterprise AI Characters

Posted 2 weeks ago

Only freelancers located in the U.S. may apply.U.S. located freelancers only

Summary

We’re looking for an experienced Unreal Engine 5 / MetaHuman artist to recreate and render four existing AI character concepts as production-ready MetaHumans. The four characters and their visual direction are already defined. We will provide reference portraits for each character, so this is not a character-concept or art-direction project. The goal is to translate the existing designs into technically realistic MetaHuman characters while preserving their identity, age, personality, and overall appearance as closely as possible. The characters should feel natural and premium while remaining clearly achievable within a real-time Unreal Engine 5 / MetaHuman pipeline. We specifically want to avoid overly perfect, glossy, cinematic, or generic “AI-generated” characters. Scope For each of the 4 characters, we need: * MetaHuman character creation/customization based on our references * Face, skin, hair/groom, and wardrobe matched as closely as technically feasible * Natural facial asymmetry and believable imperfections * Light, minimal environment and enterprise-appropriate lighting * Hero/front portrait * Three-quarter portrait * Active-listening expression * Neutral/resting expression * High-quality final renders from Unreal Engine 5 * Editable/source MetaHuman + Unreal project files The characters include three female personas and one male persona, with different ages, ethnicities, hairstyles, and facial characteristics. Ideal Experience We’re looking for someone who has strong hands-on experience with Unreal Engine 5, MetaHuman Creator, MetaHuman Animator, facial customization, hair/grooms, materials, lighting, and realistic character rendering. Please include examples of MetaHumans you have personally created or customized. MetaHuman-specific portfolio work is important for this project. This is a focused initial engagement for four characters, with potential for additional work involving facial animation, expressions, lip-sync, and real-time product integration if the first phase goes well.

  • Less than 30 hrs/week
    Hourly
  • < 1 month
    Duration
  • Expert
    Experience Level
  • $50.00

    -

    $100.00

    Hourly
  • Remote Job
  • One-time project
    Project Type
Skills and Expertise
Mandatory skills
3D Design
3D Lighting
Unreal Engine
Activity on this job
  • Proposals:5 to 10
  • Last viewed by client:2 weeks ago
  • Hires:
    1
  • Interviewing:
    2
  • Invites sent:
    4
  • Unanswered invites:
    0
About the client
Member since Dec 22, 2020
  • United States
    Los Angeles2:22 PM
  • $21K total spent
    37 hires, 2 active
  • 261 hours

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