Python Automation & Engineering Freelancer specializing in workflow automation, web scraping, PDF/Excel processing, and custom software solutions. With a Mechanical Engineering background and strong Linux/Python expertise, I build reliable automation tools that eliminate repetitive work, streamline data processing, and improve business efficiency. Whether you need a custom script, data extraction pipeline, or end-to-end automation solution, I deliver clean, maintainable, and production-ready results.
MYKOLA NESTEREKNO
BLENDER 3D ARTIST AR Developer
The key of excellent modelling is an attention to details.
Result-focused 3D artist with an intent to create the most realistic and flawless assets. Proactive team-member with agile communication and collaboration skills. Proficient in making well-detailed high-quality models to ensure the real life impression.
SKI L LS
Fluency in Blender
Hard-surface modelling
Sculpting
UV mapping
Basic object animation
Texture map baking (normal, ao, etc.)
Experience in creating game-ready assets (Lopoly, Hi-poly, Sculpting, Baking, collisions, LODs, other
technical aspects)
Experience in creating PBR materials
Experience in optimising assets for video games
TOOLS
Blender
Substance Painter
Marmoset toolbag
Photoshop
ABOUT ME
Ability to solve problems independently
Sticking to the deadline
Critical and logical thinking
Spatial thinking
Intelligence Quality (IQ) 142
Analytical skills
Hardworking
Perseverance
Creativity
Goal-oriented
Puzzles solving
EXPERIENCE
2022 - 2023
Melt water club
CG ARTIST
3D visualisation of products creating
Presentation of work to the costumer
Best development decisions making up
Promo-creative setting up
Concept making for promo
2023-2025
ZEYNELOGLU
Sculpting 3D-ARTIST
Sculpting models for 3D printing
Make huge sculpture, some of them was 6-8 m
2024-2025
ALBA LOON
CG ARTIST
Make 3D models for book about space
Make animations
Make AR program use Unity
3D Texturing
3D Modeling
3D Animation
Materials Knowledge
Game Asset
Blender
Texture Mapping
Model Optimization
Baking
3D Product Rendering
Illustration
3D Product Animation
3D Illustration
3D Sculpting
Texturing & Shading
Takavach R.
Antalya, Turkey
$20/hr
4.9
94 jobs
Dear Clients, Please Kindly Read This Before Starting a Project
When you contact me, there are generally two possibilities: either you know exactly what you need, or you need professional guidance to determine what you need.
If you know what you need:
Provide your requirements, and I will review the scope, complexity, deliverables, and provide an estimated price and timeline.
If the project must strictly follow your own workflow, however, I cannot provide a fixed price or timeline based on it because I do not control or define that workflow. Such work is accepted on an hourly basis only.
Projects performed using my own workflow are quoted as fixed-price projects. I do not provide my own workflow on an hourly basis, as my hourly time is not intended to become open-ended training or a way of transferring my professional methodology.
For the same reason, please avoid asking which software or applications I use. My workflow and tools are part of my professional methodology. You define the result and requirements; I determine the appropriate workflow and tools to achieve them.
If you do not know what you need:
Then our discussion is a consultation, not an interview.
Any video call before a contract is signed. is considered a consultation, regardless of how it is described.
• 1-hour video consultation: $100
• Up to 24 hours of consultation through Upwork messages regarding one specific subject: $50 consultation contract
Technical Work
Technical work is different from regular artistic production and is not automatically calculated using my standard production hourly rate. Technical work may involve planning, calculations, analysis, testing, problem-solving, and specialized technical processes, even when the final execution itself takes only a few minutes.
Source Files
Source files are not automatically included with final deliverables. They contain editable working structures and can provide reusable access to the methodology and technical setup behind the work.
Therefore, source files are treated separately and are subject to a separate fee, starting from three times the total project price, depending on the project and source content. (It is industry standard which can be checked by google as well) Please do not request source files free of charge unless explicitly included in the agreed scope.
Before Hiring
I do not provide unpaid project-specific demos or test work before a contract.
My skills and experience can be evaluated through my Upwork profile, portfolio, and previous client feedback.
All project-related communication and negotiations should remain within Upwork until a contract is established. Moving negotiations or project communication outside Upwork before a contract will violate Upwork's Terms of Service and may result in account restrictions or other action.
“A good perfume speaks for itself; it does not need the perfume seller to tell you that it smells good.”
Takavach Rafizadeh
3D Modeling
3D Scanning
Substance Painter
Texture Mapping
Topology Optimization
3D Animation
3D Vehicle Modeling
Game Asset
Character Animation
Autodesk 3ds Max
Unreal Engine
Flow Simulation
Game Prop
UV Mapping
Blender
Emir Sinan G.
Eskisehir, Turkey
$15/hr
5.0
1 jobs
3D artist with over 7 years of professional experience specializing in the creation of performance-optimized assets for real-time game engines. Proven expertise in environment modeling, prop creation, PBR texturing pipelines and photogrammetry workflows. Skilled in architectural and product visualization, delivering realistic lighting and complex scene compositions. Experienced in managing assets to fit technical constraints like polycount, UVs and textures. Uses a background in Interior Architecture and technical skills to create realistic, immersive digital environments.
Autodesk AutoCAD
Adobe Photoshop
SketchUp
Autodesk 3ds Max
Unreal Engine
Unity
Architectural Rendering
Substance Painter
Game Design
Hande Y.
Kullar, Turkey
$30/hr
5.0
39 jobs
Are you looking for a Senior 3D Artist who can bridge the gap between high-end aesthetic design and rigorous technical optimization?
I am an experienced 3D Artist and Spatial Designer with a diverse portfolio that ranges from massive international aviation hubs to intricate sci-fi environments and bespoke interiors. My strength lies in my ability to manage complex, large-scale projects while maintaining a 'game-ready' mindset—ensuring every asset is visually stunning and performance-optimized.
What I bring to your team:
Aviation & Infrastructure Excellence: Proven success in developing high-fidelity environments for major international airports. I understand the technical precision required for world-class flight simulations.
Diverse World Building: From detailed Sci-Fi Space Stations to realistic Urban Street models, I create immersive environments that tell a story through detail and atmosphere.
Spatial & Interior Design: Collaborating closely with architects, I transform concepts into photorealistic 3D spaces. I focus on lighting, material harmony, and the flow of a room to create engaging interior experiences.
Mastery of the PBR Pipeline: Using Substance Painter and Photoshop, I deliver advanced texturing—specializing in realistic weathering, industrial finishes, and high-quality shaders.
Performance Optimization: As an artist who understands 'Game Art' standards, I ensure clean topology, smart UV mapping, and efficient texture budgeting for seamless integration into any real-time engine.
Whether you need a performant airport terminal, a futuristic space environment, or a beautifully designed interior, I provide professional-grade results ready for immediate use.
Let’s build something extraordinary together!
UV Mapping
3D Design
3D Texturing
3D Rendering
Blender
3D Modeling
3D Game Art
3D Landscape Rendering
3D Model
Rendering
Texture Mapping
3D Product Rendering
Cycles Render
Substance Painter
Adobe Photoshop
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