Hire the Best Play Framework Specialists in Jakarta, ID

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Eros J.

Jakarta, Indonesia

$65/hr
5.0
1 jobs

I’m a game developer specializing in creating engaging casual and idle games for small businesses and individual clients. With 2 years of experience using Unity Engine, C# programming, and Cocos2D, I bring your game ideas to life — whether you need a simple playable game or a prototype to showcase your concept. I focus on collaborative work and flexibility to make sure your vision is realized exactly how you want it. My problem-solving skills and quick turnaround times mean your project stays on track without sacrificing quality. From initial concept to full project management, I handle every step so you can focus on what matters most — launching your game successfully. I’m passionate about creating games that not only entertain but also provide a smooth, bug-free user experience. Let’s connect and build your next hit game together!

  • Game
  • Quality Assurance
  • Software QA
  • C#
  • Unity
  • C++
  • TypeScript
  • Cocos2d
  • Game Development
  • Prompt Engineering
Fachry I.

Jakarta, Indonesia

$60/hr
5.0
1 jobs

I build and fix Unity multiplayer: server-authoritative netcode, matchmaking, state sync, and the bugs that only show up at 200 ms ping. 10 years in Unity/C#, shipped on four networking stacks: FishNet, Photon (Quantum), WebRTC, and MLAPI/Unity NGO. WHAT I DO: - Multiplayer architecture: server-authoritative design, client-side prediction, lag compensation, state reconciliation - Netcode implementation and debugging in FishNet, Photon, Unity Netcode for GameObjects (NGO), WebRTC, or your custom stack - Matchmaking, lobbies, and session flow (Steam and mobile) - Performance passes on networked gameplay: bandwidth, tick rate, interpolation tuning - Code review / second opinion on an existing multiplayer codebase RECENT PROOF: - Led netcode on a co-op looter-shooter on Steam (Photon, deterministic rollback) as the networking specialist on a 7-programmer team - Built 3v3 real-time mobile multiplayer end to end on MLAPI (the framework Unity evolved into Netcode for GameObjects), including the server work that kept concurrent-match costs low - A decade of shipped Unity titles across PC, mobile, and web HOW I WORK: scope first. I ask the questions that size the job before quoting it, I flag risks early, and I deliver with clear written handoffs (architecture notes, repro steps, annotated code). My first Upwork client's review: 5.0 stars, endorsed for Detail Oriented, Solution Oriented, Clear Communicator, Committed to Quality. If you have a multiplayer feature that will not sync, a netcode decision you want a second opinion on, or a game that needs online play added, send me the details and I will tell you honestly whether and how I can help.

  • C#
  • Unity
  • Online Multiplayer
  • Game Development Bug Fix
  • Game Testing
  • Steam
  • Game Design Document
  • Performance Optimization
  • Multiplayer
  • Game Development
  • Photon Unity Networking
  • Mobile Game Development
  • WebRTC
  • Websockets
  • Quality Assurance
  • Bug Reports
  • Technical Documentation
  • Game
  • Game Mechanics
  • Computing & Networking
Timothy H.

Jakarta, Indonesia

$45/hr
4.9
15 jobs

I help clients turn game ideas into scalable Unity products, from prototype to live production, including backend, multiplayer, and deployment. I’m a Unity developer with 10+ years of experience working on mobile, web, and PC games. I don’t just build the client side, I also design backend systems, multiplayer architecture, and game economies. I also build AI-powered tools and workflows using agents (e.g., Codex with MCP), enabling automation, tool integration, and smarter development pipelines. I’ve worked on multiple shipped projects across mobile, WebGL, and PC, including multiplayer and backend-heavy systems. Core Expertise: • Unity (Android, iOS, WebGL, PC) • Multiplayer (Photon, SmartFoxServer) • Backend (Java / ASP.NET Core + MongoDB) • Blockchain integration (EVM, zkEVM) What I can deliver: • Full game development (client + backend) • Scalable backend and game logic • Real-time multiplayer systems • Deployment and CI/CD pipelines • Dashboard for custom management ❝Tim delivers beyond expectations and brings clarity to complex projects.❞ If you have a game idea or need help scaling your project, feel free to reach out. I’m happy to discuss the best approach for your case. Best regards, Timothy Hermawan

  • C#
  • Unity
  • Android
  • iOS
  • Mobile Game
  • Prototyping
  • WebGL
  • SmartFoxServer
  • Gear VR Game
  • Game Development
  • Front-End Development
  • Android App Development
  • RESTful API
M IQRAR R.

Jakarta, Indonesia

$33/hr
5.0
5 jobs

Hi! I’m Rama — a Unity developer with 8+ years of experience building mobile and PC games. I specialize in RPGs, offline and multiplayer games, and full-cycle development using Unity3D and C#. From prototype to launch, I deliver clean, scalable code and polished gameplay — and I can handle everything from core mechanics to publishing. What I Can Help With: - Mobile & PC game development (Unity + C#) - RPG systems: leveling, inventory, quests, skills - Offline game and online multiplayer (Photon, Mirror, Unity Netcode) - Save/load systems, UI/UX, optimization & polish - Final builds for Android (Play Store) & iOS (App Store) Bonus Skills – Full Game Support: 2D & 3D Asset Work: - GIMP / Photoshop: cropping, scaling, background cleanup - Blender: basic low-poly static props (e.g. chairs, buildings) Media Editing: - Audacity for light sound editing - OpenShot & HandBrake for basic video editing and compression Web Frontend (optional if needed): - React, TypeScript, Bootstrap, HTML/CSS — ideal for game dashboards, CMS, or landing pages Third-Party Integration & Monetization: - Unity Ads, Google Ads, Appsflyer, Firebase, PlayFab - In-App Purchase setup for both Android and iOS - API & SDK integration for analytics, tracking, or cloud saves Tech Stack: Unity3D, C#, Photon Fusion/PUN2, Mirror, PlayFab, Firebase, React, TypeScript, Blender, GIMP, Photoshop, Audacity, OpenShot, URP, Addressables, Unity Ads, Appsflyer If you need a Unity developer who can build polished gameplay and support your team across art, audio, ads, and publishing — I’m ready to help. Message me and let’s get your game moving!

  • Virtual Reality
  • C#
  • CSS
  • HTML
  • Augmented Reality

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