Hire the Best Substance Painter Specialists
in Ecuador
Quito, Ecuador
I’m Jonathan, a 3D artist with over 5 years of experience helping game studios, agencies, and brands bring their ideas to life in 3D. What I can do for you: Characters: modeling, sculpting, and texturing ready for animation. Props and game assets: optimized for Unity/Unreal. Product renders: realistic images for catalogs, e-commerce, and marketing. Concept art to 3D: faithful interpretation with attention to detail. Main tools: Blender, Substance Painter, Photoshop. Advantages of working with me: on-time deliveries, quick revisions, and results that meet technical specifications. 📩 Available immediately – tell me your idea and we’ll get started today.
- Substance Painter
- Adobe Photoshop
- Blender
- 3D Modeling
- 3D Design
- 3D Rendering
- Adobe After Effects
- Adobe Illustrator
- 3D Illustration
- Adobe Premiere Pro
- Character Design
- 3D Game Art
Guayaquil, Ecuador
3D Artist with 7 years of experience in Optimized Assets and Environments for real-time platforms such as Video games and VR Simulation. I specialize in Hard-Surface Modeling, from simple tools to complex mechanical pieces. My expertise is Realistic Assets with PBR workflow. I have knowledge in optimization for different platforms including: mobile games or apps, VR, AR, Online Visualization Platforms and high-end PC platforms. My Skills: - Blender (3D Modeling, UV Mapping and Rendering) - Zbrush (Sculpting) - Substance Painter (Texture Painting) - Photoshop (Image Editing) - Unreal Engine and Unity (Environment Creation, Lighting and Simulation) The Benefits you'll get working with me: - Good and fluent communication (English and Spanish), with constant updates on my workflow. - I give solutions to your problems, and strive to achieve perfection. - Premium Quality, you will get as many revisions and corrections as it takes before receiving a final product. - Good Environment, I treat my clients the way they deserve to be treated, with respect, good work ethic and professionalism. - Punctuality and good Organization. - Innovation and Creative Ideas.
- Substance Painter
- Three.js
- Virtual Reality
- WebGL
- Unity
- Game Art
- Web Application
- 3D Rendering
- Unreal Engine
- 3D Modeling
- Pixologic Zbrush
Sangolqui, Ecuador
I've been a professional 3d modeler, sculptor, texturer, and renderer with over ten years of experience in video games, VR, AR, tv production, and packshots. As a modeler, I'm ready to tackle any challenges from sculpting concept art, modeling an animation-ready character to modeling medical instruments, products for publicity (packshots), and everything in between. I'm an expert with Zbrush, Maya, 3dsmax, Keyshot, substance painter, and Blender. I'm very time-efficient, and I'm always available to chat or do video calls, so my clients know I'm reliable. Speak, read and write fluent English and Spanish
- Substance Painter
- Autodesk Maya
- 3D Rendering
- Pixologic Zbrush
- Autodesk 3ds Max
- Blender
- Adobe Photoshop
- 3D Texturing
- 3D Modeling
- 3D Printing
- 3D Product Rendering
- Adobe After Effects
- Autodesk Mudbox
- KeyShot
- 3D Sculpting
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