3D Artist Needed for Stylized Maya Scene — Texturing, Lookdev & 20-Second Animation
Worldwide
3D Artist Needed for Stylized Maya Scene — Texturing, Animation & Final 20-Second Render Hi! I’m looking for a 3D artist / Maya generalist to fully finish an existing stylized 3D animation scene. The scene is already built in Maya and includes geometry, camera, lighting, smoke/volume elements, water, and basic materials. However, some textures are missing, so the scene needs proper texturing, material/lookdev work, animation adjustments, render setup, and final rendering. The final animation length is around 20 seconds. The scene was originally prepared with Redshift, but I’m open to using another renderer, such as Arnold, V-Ray, Redshift, or another suitable render engine, as long as the final look works well and the scene can be rendered properly. Main tasks: Review and clean up the existing Maya scene Check missing textures and rebuild/replace materials where needed Create stylized textures for destroyed buildings, debris, ground, water, and environment elements Improve materials, lighting, atmosphere, and overall lookdev Check and adjust the existing camera/animation setup Create or refine the full 20-second stylized cinematic animation Make sure lighting, smoke/volume, water, and atmosphere work well together Prepare the scene for final rendering Render and deliver the final completed animation video Important: The artist should be able to handle the full process for this scene, including technical cleanup, texturing/lookdev, animation adjustments, render setup, troubleshooting, final rendering, and final file delivery. The scene style: The scene is a stylized cinematic destroyed environment with smoke, damaged buildings, debris, water, and an intense atmosphere. The goal is not a clean photorealistic architectural render, but a dramatic, atmospheric stylized 3D animation shot. Requirements: Strong experience with Maya Good understanding of stylized texturing and lookdev Experience with cinematic camera animation Ability to work with an existing scene and troubleshoot missing assets/materials Experience with Redshift, Arnold, V-Ray, or another production renderer VFX/volume/smoke experience is a plus Good communication and reliability Communication / Progress Updates: I would like to receive a short progress update every 2–3 days, including screenshots, viewport previews, test renders, or playblasts. I also need the current working Maya project files to be shared regularly during the process, so I can review the progress and make sure everything is moving in the right direction. Assets / External Sources: If any additional assets, textures, materials, HDRIs, models, VFX elements, stock resources, or online references are used in the project, the artist must provide a list of links/sources for all of them. All external materials must be legally usable for this project. Budget: Fixed price: $500, depending on the final scope after reviewing the existing Maya scene. Deliverables: Updated Maya project file All textures and assets properly collected in the project folder Working materials and render setup List of links/sources for all additional external assets or materials used Progress screenshots, previews, test renders, or playblasts during the process Final completed 20-second stylized animated video, fully rendered and ready to use Please include examples of similar work, especially stylized 3D animation, cinematic environments, destroyed scenes, texturing/lookdev, or atmospheric 3D shots. I can send screenshots and the existing Maya file so you can review the scene and estimate the work. The project must be completed by August 1, 2026.
$500.00
Fixed-price- ExpertExperience Level
- Remote Job
- Ongoing projectProject Type
Skills and Expertise
Activity on this job
- Proposals:5 to 10
- Last viewed by client:2 weeks ago
- Hires:1
- Interviewing:3
- Invites sent:0
- Unanswered invites:0
About the client
- DEUWunstorf12:34 AM
- 4 hires, 2 active
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