3d Blender Animator
Worldwide
Looking for an experienced creature/animal (quadruped, winged, tails, etc) animator that uses Blender. We have a strict set of guidelines for deliverables and expect extremely quick turnarounds and adherence to deliverables. The workflow starts with a pre-rigged character in blender/create needed animations (root, in-place, poses, foundational, layered, etc) export FBX and save animation files to repository. Please submit animation reel to be considered and please share the timeframes it took to create animations. Animations are for Unity and Games so don't require long shots, but need to be very fluid and precise. Bonus if you understand textures, UV's, and optimization.
- Less than 30 hrs/weekHourly
- 1-3 monthsDuration
- IntermediateExperience Level
$18.00
-
$30.00
Hourly- Remote Job
- One-time projectProject Type
Skills and Expertise
Activity on this job
- Proposals:15 to 20
- Last viewed by client:3 weeks ago
- Interviewing:0
- Invites sent:1
- Unanswered invites:0
About the client
- USASandy10:15 AM
- $3.1K total spent2 hires, 1 active
- 100 hours
- Media & EntertainmentSmall company (2-9 people)
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