Blender 3D Cinematic Intro Movie Artist Needed for Ancient Egypt City Builder Game

Posted last month

Worldwide

Summary

I am developing an ancient Egypt city builder game called Tutankhamun: Builders of the Eternal, and I am looking for a Blender 3D artist to help create a cinematic intro movie for the game. This project must be created in Blender. I want to be able to open, inspect, edit, adjust, and reuse the Blender files myself later. Please do not apply if your workflow depends mainly on Unreal Engine, Unity, AI video generation, After Effects only, or any tool that prevents me from editing the source scene in Blender. The intro should feel atmospheric, historical, elegant, mysterious, and cinematic. This is not a fast modern action trailer. The mood should feel ancient, grand, warm, dusty, emotional, and visually connected to an ancient Egypt city builder game. Project goal: Create a short cinematic intro movie, around 90 seconds, built in Blender using 3D environments, lighting, camera movement, atmosphere, and rendered shots. Possible scenes may include: Nile river environment Desert landscape Ancient Egyptian settlement or city Temples, monuments, workers, boats, palm trees, roads, or environmental storytelling Warm sunset lighting, dust, fog, sand, water, and cinematic camera movement Final shot that can transition into the game title I already have a game in development and can provide screenshots, references, existing visual direction, and feedback. Important requirements: The project must be created in Blender Final .blend files must be delivered All assets, textures, materials, cameras, lighting, and render settings must be included The Blender file should be organized clearly with named collections Cameras should be editable Lighting should be editable Materials should be editable Environment assets should not be merged into one impossible to edit object Any external assets used must be clearly listed I need the legal right to use the final cinematic in my commercial Steam game Deliverables: Final rendered intro movie in 1080p or higher Complete Blender source file All textures and linked assets Rendered image sequence or individual shots if requested Final video file Version without logo or text if text is added Optional still frames for Steam page and marketing Ideal candidate: Strong Blender portfolio Experience with cinematic environments Strong lighting and camera composition skills Ability to create ancient, historical, desert, river, or city environments Good understanding of Blender scene organization Able to deliver editable source files, not just final renders Comfortable working from references and improving the visual direction Honest about what is achievable within budget and time Prefered workflow: I would like to begin with one paid test shot first. The test shot can be around 8 to 12 seconds and should show the expected quality for the full cinematic. For example, a cinematic camera shot of the Nile, desert, or an ancient Egyptian settlement with strong lighting and atmosphere. If the test shot works well, we can continue with the full intro movie. When applying, please include: Your Blender portfolio Examples of cinematic work you created in Blender Your preferred Blender version Whether you use Cycles or Eevee Your estimate for one test shot Your estimate for the full 60 to 90 second intro Confirmation that you will deliver the complete Blender source files A short explanation of how you would approach the cinematic visually Storyboard: Time Scene Screen text 0:00 to 0:08 Darkness, desert wind "Egypt has crumbled into uncertainty and disarray." 0:08 to 0:18 Egypt in decline [No text, just neglected land] 0:18 to 0:28 Tutankhamun’s call "The young pharaoh calls for restoration." 0:28 to 0:40 The player’s role "He sees in you a divine light and potential, and chooses you, a stranger to this civilization, over his own renowned architects and visionaries. You must shape the land and make it prosperous again." 0:40 to 0:58 City starts forming From dust and stone, a city begins to rise. 0:58 to 1:18 Civilization expands "The Nile will feed it. The gods will watch over it. But ultimately, you are responsible for the eternal prosperity of civilization." 1:18 to 1:30 Title reveal "And eternity will remember. [Title Reveal: Tutankhamun: Builders of the Eternal]" This is the first game project I am developing as an independent. I am looking for someone who can provide strong quality work and their own strong process. My budget is more "keep things simple but high quality to leverage minimum resources" rather than elaborate and costly.

  • Less than 30 hrs/week
    Hourly
  • 1-3 months
    Duration
  • Expert
    Experience Level
  • Remote Job
  • Ongoing project
    Project Type
Skills and Expertise
Mandatory skills
3D Modeling
3D Rendering
Activity on this job
  • Proposals:5 to 10
  • Last viewed by client:4 weeks ago
  • Hires:
    1
  • Interviewing:
    4
  • Invites sent:
    20
  • Unanswered invites:
    5
About the client
Member since Nov 15, 2013
  • United States
    Wilmington9:58 PM
  • $850 total spent
    5 hires, 1 active

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