3D Character Modeller for Game Project

Posted 2 weeks ago

Worldwide

Summary

3D Character Modeller (Full-Time Contractor) Our visual style is inspired by games such as Nunholy, featuring anime-inspired female characters, stylized proportions, detailed outfits, expressive faces, and high-quality real-time character rendering. The project also contains mature/adult-oriented content, so applicants should be comfortable working with such themes. Salary: USD $1,200–1,500/month Type: Full-Time Contractor (Remote) Experience: 1+ year preferred, 2–3 years ideal ## Responsibilities * Create high-quality anime/stylized 3D character models from concept art. * Create clean game-ready topology, UVs, and textures. * Model clothing, hair, accessories, and character props. * Collaborate with animators and other artists. * Revise assets based on feedback. ## Requirements * Strong portfolio demonstrating character modeling work. * Proficiency in Blender, Maya, or similar software. * Experience with UV mapping and texturing. * Familiarity with ZBrush and Substance Painter. * Understanding of game asset optimization and real-time workflows. * Ability to work independently and meet deadlines. ## Nice to Have * Experience with anime-style characters. * Good rigging knowledge. * Good animation knowledge * Experience working on shipped game projects. * Familiarity with Unity. Please send your portfolio, resume, expected availability, and monthly rate when applying.

  • More than 30 hrs/week
    Hourly
  • 6+ months
    Duration
  • Intermediate
    Experience Level
  • Remote Job
  • Complex project
    Project Type
Skills and Expertise
Mandatory skills
3D Rigging
3D Animation
Nice-to-have skills
3D Modeling
Activity on this job
  • Proposals:50+
  • Last viewed by client:2 weeks ago
  • Interviewing:
    27
  • Invites sent:
    47
  • Unanswered invites:
    12
About the client
Member since Aug 18, 2021
  • Australia
    4:27 AM

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