Character rigger (Maya) advanced body/skin deformations and physics, skin contact, jiggle
Posted 2 weeks ago
Worldwide
Summary
Hello! I'm looking for an advanced rigger using Maya. the characters require advanced physics like skin to skin contact and skin deformations, physics simulation (e.g. advanced jiggle physics) hopefully with results as close to real time as possible. The project relies in close contact character interactions, please provide your portfolio or a technical sample. Thanks!
- Not SureHourly
- < 1 monthDuration
- ExpertExperience Level
$25.00
-
$45.00
Hourly- Remote Job
- One-time projectProject Type
Skills and Expertise
Mandatory skills
Autodesk Maya
3D Rigging
Activity on this job
- Proposals:10 to 15
- Last viewed by client:2 weeks ago
- Interviewing:0
- Invites sent:0
- Unanswered invites:0
About the client
Member since Nov 21, 2017
- MexicoMonterrey12:28 PM
- $35K total spent139 hires, 16 active
- 4 hours
- Media & EntertainmentIndividual client
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