Create game/ Rules / Event landing page

Posted 2 days ago

Only freelancers located in the U.S. may apply.U.S. located freelancers only

Summary

Create a polished, mobile-first event landing page for a corporate casino team-building experience called **The Last Hand**. The page will be accessed primarily by guests scanning a QR code during the event. It must load quickly, be easy to navigate on a phone, and explain the experience through short, visually organized sections. The landing page is a universal digital guest guide. Do not create separate pages, links, or personalized sections for Spades, Hearts, Diamonds, or Clubs. All guests should see the same landing page. # EVENT OVERVIEW **Event Name:** The Last Hand **Location:** Resorts World Las Vegas **Date:** August 7, 2026 **Guest Count:** Approximately 60 guests **Program Length:** Approximately 90 minutes **Audience:** Corporate conference attendees **Experience Type:** Casino-inspired team competition featuring blackjack, roulette, group strategy, EEG’s Five Critical Behaviors, and a final Texas Hold’em showdown Guests will be divided into four teams based on the traditional playing-card suits: * Spades * Hearts * Diamonds * Clubs EEG will provide the final team rosters to the event production team before the event. The team rosters are internal production information and must not be displayed on the guest-facing landing page. Guests will learn their team assignment onsite through an emcee-led team reveal. # PRIMARY LANDING-PAGE GOAL The page should help guests understand: * How the event works; * How team assignments will be revealed; * What guests should do when their team is called; * How the team captain is selected; * How the captain leads the opening strategy discussion; * How the starting points work; * Basic blackjack rules; * Basic roulette rules; * How EEG’s Five Critical Behaviors connect to the experience; * That teams may earn bonus points without revealing how they are selected; * How team rankings affect the final table; and * How The Last Hand determines the winning team. Do not create: * Separate suit pages; * Personalized team dashboards; * Public team rosters; * A “Find My Team” search function; * Guest accounts; * Login requirements; * Digital wagering; * Online score entry; * A live leaderboard; * Digital captain voting; or * A detailed behavioral evaluation system. # VISUAL DIRECTION Create a sophisticated, modern Las Vegas casino atmosphere. The design should feel: * Premium; * Competitive; * Cinematic; * Corporate; * Strategic; * Elegant; * Energetic; and * Easy to understand. Avoid making the design feel: * Cartoonish; * Childlike; * Like a bachelor party; * Like a nightclub flyer; * Like an online gambling website; * Overly busy; or * Difficult to navigate in a dim ballroom. Use a dark visual foundation inspired by: * Black casino felt; * Playing cards; * Poker tables; * Metallic details; * Soft spotlights; * Luxury gaming rooms; * Subtle card textures; and * A dramatic final-table atmosphere. Suggested palette: * Black; * Charcoal; * White; * Silver; * Deep red; and * Muted gold accents. The four suit symbols may be used as general visual elements throughout the page, but do not create separate suit-specific content areas. Maintain strong contrast and accessibility. Text and buttons must remain easy to read on a phone inside a dim ballroom. Use: * Large headings; * Short paragraphs; * Large tap-friendly buttons; * Suit icons; * Visual cards; * Expandable rules; * A clear event timeline; and * Vertically stacked mobile content. # HERO SECTION Create a dramatic opening section featuring: # THE LAST HAND ## Four Suits. Two Games. One Final Table. Supporting copy: Welcome to The Last Hand, a fast-paced casino team challenge built around strategy, teamwork, and decisive play. Your team will be revealed onsite. Once called, you will join your teammates, capture your official team photo, select a captain, and build your strategy before the gaming rounds begin. Your team’s performance will determine the advantage your captain receives during the final showdown. **Listen for your name. Join your team. Prepare to play.** Include large navigation buttons: * How It Works * Team Reveal * Choose Your Captain * Build Your Strategy * Blackjack * Roulette * Five Critical Behaviors * The Final Hand Use subtle suit graphics without creating separate suit destinations. # EVENT FLOW Present the experience as a clean visual timeline. ## 1. Listen for Your Team EEG will provide the official team rosters before the event. The emcee will introduce each of the four teams onsite: * Spades; * Hearts; * Diamonds; and * Clubs. Guests should listen carefully as the emcee calls the names assigned to each team. Do not display or publish the rosters on the landing page. Suggested guest-facing copy: # YOUR TEAM WILL BE REVEALED LIVE Listen for your name as the emcee introduces each suit. When your name is called, come forward promptly and join your teammates. ## 2. Step Forward for the Team Reveal As each team is announced, the called guests will come forward to the designated step-and-repeat area. Guests will: * Gather with their assigned teammates; * Receive or display their team identifier; * Pose together for an official team photo; and * Remain together for the captain selection and strategy instructions. The team-photo moment should feel like the formal beginning of the competition. Suggested highlighted copy: **When your name is called, take your place.** Join your suit at the step and repeat and capture your first official moment as a team. ## 3. Capture the Team Photo Each suit will pose for a team photograph in front of the event step and repeat. The photo moment should: * Create team identity; * Help guests recognize their teammates; * Provide an energetic visual kickoff; * Give the emcee time to assemble the team; and * Create a branded keepsake from the event. The landing page should not attempt to deliver, upload, or collect the photos unless that functionality is specifically added later. Do not include photo-upload forms or guest data collection. ## 4. Select Your Captain After the team reveal and photo, each team will select one captain. The captain will: * Represent the team at the final Texas Hold’em table; * Lead the opening strategy huddle; * Encourage communication throughout the competition; * Help keep the team together during rotations; * Listen for scoring and event instructions; * Help the group consider how aggressively or conservatively it wants to play; and * Carry the team’s earned advantage into The Last Hand. The captain should be selected quickly through team consensus, nomination, or volunteers. This is not a formal election and should not require digital voting. Suggested guest-facing copy: # CHOOSE WISELY Your captain will help shape your opening strategy and will represent the entire team at the final table. Look for someone who can listen, stay composed, make decisions, and perform under pressure. ## 5. Build Your Strategy After selecting a captain, each team receives a brief strategy period before casino gameplay begins. The captain should lead the huddle, but every team member should have an opportunity to contribute. Teams should discuss: * Whether they want to take a conservative or aggressive approach; * How they will protect their collective starting points; * How they will help guests who are less familiar with the games; * How they will communicate during the rotations; * How they will keep the full team engaged; * How they will respond to winning and losing streaks; and * What mindset may help their captain at the final table. Suggested highlighted copy: # BEFORE YOU PLACE A BET, BUILD A PLAN Your captain may play the final hand, but the entire team determines the advantage they bring to the table. Do not provide: * Guaranteed winning systems; * Card-counting strategies; * Advanced gambling advice; * Instructions for controlling teammates’ bets; or * Claims that a specific approach will guarantee victory. Keep the strategy guidance focused on: * Communication; * Risk tolerance; * Team support; * Observation; * Decision-making; and * Shared accountability. ## 6. Gaming Round One — 30 Minutes Two teams begin at blackjack. Two teams begin at roulette. The emcee and onsite staff will direct each team to its starting game and tables. Guests compete individually at the tables, but all results contribute to the team’s combined score. Do not list which specific teams begin at blackjack or roulette on the landing page unless those rotations are finalized and approved later. ## 7. Rotate When time is called: * All wagering stops; * Dealers complete the active hand or spin as instructed; * Teams rotate promptly to the opposite game; * Guests remain with their assigned team; and * Captains help ensure their teammates move together. ## 8. Gaming Round Two — 30 Minutes Each team plays the casino game it did not play during Round One. Results from both gaming rounds contribute to the final team ranking. ## 9. Final Scoring After both gaming rounds: * Gameplay stops; * Official gaming results are calculated; * Any applicable bonus points are added; * The four teams are ranked; and * Each captain receives a seeded starting stack for the final table. ## 10. The Last Hand The four previously selected captains report to the final Texas Hold’em table. The winning captain earns the victory for the entire team. # STARTING POINTS Explain the starting structure clearly. Each guest receives: * 25 team-colored gameplay chips; * Each chip is worth 20 team points; and * Each guest begins with 500 points. Each team begins with approximately: # 7,500 TEAM POINTS All chips and points are for entertainment purposes only and have no cash value. Suggested highlighted statement: **Every chip matters.** Your individual decisions contribute to your team’s collective result. # YOUR TEAM Create one general team section rather than four separate suit sections. Suggested heading: # ONCE YOUR TEAM IS CALLED Suggested copy: When the emcee calls your name: 1. Come forward promptly. 2. Join your teammates at the step and repeat. 3. Pose for the official team photo. 4. Remain with your team. 5. Select your captain. 6. Participate in the strategy huddle. 7. Listen for your first gaming assignment. Your team name, starting station, and rotation will be announced onsite. Do not publish: * Guest names; * Team rosters; * Team captain names; * Personal information; * Internal EEG assignments; or * Unconfirmed starting tables. # CAPTAIN RESPONSIBILITIES Create a concise section for the selected captains. Suggested heading: # YOU HAVE THE FINAL SEAT Captain responsibilities include: * Lead the opening strategy huddle; * Make sure team members understand the event flow; * Encourage participation from experienced and inexperienced players; * Help the team rotate quickly; * Listen for official scoring instructions; * Observe how the group approaches risk and decision-making; * Prepare mentally for the final Hold’em table; and * Represent the full team during The Last Hand. Include: **The captain does not win alone.** The team builds the advantage. The captain carries it to the final table. The captain may participate in the blackjack and roulette rounds unless otherwise instructed onsite. Do not state that the captain controls other guests’ individual decisions or wagers. # BLACKJACK RULES Create a simple, beginner-friendly blackjack section. ## Goal Beat the dealer without going over 21. ## Card Values * Number cards are worth their displayed value; * Face cards are worth 10; and * Aces are worth 1 or 11. ## Player Options **Hit** Take another card. **Stand** Keep your current hand. **Double Down** Increase the wager and receive one final card, subject to the gaming vendor’s final rules. **Blackjack** An ace and a 10-value card on the first two cards. Include: Your dealer will explain the final table limits, payouts, and house rules before gameplay begins. Not sure what to do? **Ask your dealer. Learning the game is part of the experience.** Do not include advanced or unconfirmed rules such as: * Insurance; * Surrender; * Card counting; * Detailed split restrictions; * Complex payout variations; or * Advanced betting systems. # ROULETTE RULES Create a simple, beginner-friendly roulette section. ## Goal Predict where the roulette ball will land. Guests may be able to place bets on: * Red or black; * Odd or even; * High or low; * Groups of numbers; and * Individual numbers. Include: The dealer will explain the available bets, table limits, and payouts before the round begins. Once the dealer announces that betting is closed, no additional chips may be placed. Do not include a detailed payout chart unless one is provided by the final gaming vendor. # EEG’S FIVE CRITICAL BEHAVIORS Present the Five Critical Behaviors as established guiding tenets of EEG. Do not describe them as rules created specifically for the casino event. The Five Critical Behaviors are: ## Put the Customer First ## Know Your Stuff ## Listen Carefully ## Execute with Excellence ## Be the Caring EEG Use a clean visual treatment with one icon or card for each behavior. Supporting copy: EEG’s Five Critical Behaviors guide how the organization communicates, performs, and supports others. Keep these behaviors in mind throughout The Last Hand. How your team approaches the experience may become just as important as the points earned at the tables. Do not provide detailed examples of what conduct qualifies for a bonus award. Do not reveal: * Who evaluates the guests; * Who chooses recipients; * When observations are made; * Which exact actions qualify; * How many bonus chips exist; * Whether each team will receive a chip; * Whether individuals or teams are being assessed; or * The internal selection process. # CRITICAL BEHAVIOR BONUS Create a visually distinctive but intentionally mysterious section. Suggested heading: # HOW YOU PLAY MATTERS Suggested copy: At the conclusion of the gaming rounds, special Critical Behavior Chips may be awarded based on EEG’s Five Critical Behaviors. Each chip awarded is worth: # 100 BONUS TEAM POINTS These bonus points will be added before the final team rankings and captain starting positions are announced. The exact criteria will remain part of the experience. Stay engaged, support your team, and keep EEG’s Five Critical Behaviors in mind. Guests do not need to: * Apply for a chip; * Nominate another guest; * Submit an answer; * Track the bonus online; or * Ask dealers about the internal selection process. Do not state that dealers will openly award the chips during active gameplay. The guest-facing page should communicate only that special chips may be awarded at the conclusion of the gaming rounds. # CUSTOM BONUS CHIP VISUAL Create a premium casino-style visual mockup of the Critical Behavior Chip. The chip should look distinct from ordinary gameplay chips. ## Chip Front **THE LAST HAND** Large center value: **100** Outer-ring text: **CRITICAL BEHAVIOR • TEAM BONUS** ## Chip Back **HOW YOU PLAY MATTERS** Outer-ring language may reference: * Customer First; * Know Your Stuff; * Listen Carefully; * Execute with Excellence; and * Caring EEG. Do not make the chip look like real currency. # TEAM SCORING Explain the process without creating an online score-entry system. Each team will have a distinctive gameplay chip color or identifier. The official scoring team will combine: * Blackjack results; * Roulette results; * Team chips won or lost; * Critical Behavior bonus chips; and * Any other approved event bonuses. Guests should not be instructed to upload, enter, or calculate their own scores online. Include: **The official score is determined by the dealer, pit boss, and event scoring team.** Captains should listen for the final rankings but are not responsible for calculating the official totals. # THE FINAL HAND Create the most dramatic section of the page for the final Texas Hold’em showdown. After the blackjack and roulette rounds, the four previously selected captains report to the final table. The final team rankings determine each captain’s starting chip stack: * First-ranked team: 12,000 points; * Second-ranked team: 10,000 points; * Third-ranked team: 8,000 points; and * Fourth-ranked team: 6,000 points. The fourth-ranked team is not eliminated. Include prominently: # ONE BOLD HAND CAN CHANGE EVERYTHING The final game is a fast-paced Texas Hold’em tournament with increasing blinds and a firm event time limit. The captain represents the effort and strategy of the full team. The remaining team members should gather in the designated viewing area and support their captain, subject to onsite instructions. Guests may encourage their captain but should not: * Interrupt the dealer; * Reveal cards; * Touch the final table; * Provide prohibited assistance during an active hand; or * Enter the designated playing area without permission. If multiple captains remain when the hard stop is reached, the final hands will be completed and the captain with the largest remaining stack will win, subject to the final rules confirmed by the gaming vendor. Do not include a complete poker tutorial. The dealer or pit boss will explain the final Hold’em rules onsite. # EVENT REMINDERS Create a final mobile-friendly checklist: * Listen carefully for your name; * Come forward when your team is called; * Join the team photo at the step and repeat; * Remain with your assigned team; * Select your captain before gameplay; * Participate in the strategy huddle; * Help newer players understand the experience; * Follow the dealer’s instructions; * Stop wagering when time is called; * Rotate promptly with your team; * Keep EEG’s Five Critical Behaviors in mind; * Support your captain during The Last Hand; * Do not touch another guest’s chips; * All chips and points have no cash value; and * Have fun and play boldly. End the page with: # LISTEN FOR YOUR NAME. # TAKE YOUR PLACE. # CHOOSE YOUR CAPTAIN. # BUILD YOUR STRATEGY. # PLAY THE LAST HAND. # FUNCTIONAL REQUIREMENTS The page must: * Be optimized primarily for mobile phones; * Load quickly after scanning a QR code; * Require no account or app download; * Use one universal page for all guests; * Avoid separate suit pages; * Avoid public team rosters; * Use large tap-friendly navigation buttons; * Include a persistent Home or Back to Top button; * Allow guests to jump directly to each section; * Be easy to update as gaming-vendor rules are confirmed; * Keep paragraphs short; * Use icons, timelines, and visual cards; * Make the team-reveal process easy to understand; * Make captain instructions easy to locate; * Avoid autoplay audio; * Avoid pop-ups; * Avoid complex animations that delay loading; * Avoid live score entry; * Avoid digital captain voting; * Avoid photo-upload requirements; and * Avoid collecting personal guest information. # OPTIONAL ENHANCEMENTS Include only when they do not complicate the experience: * Animated suit icons; * A visual event timeline; * A step-and-repeat team-photo illustration; * A captain badge graphic; * A short strategy checklist; * Expandable blackjack and roulette FAQs; * A screenshot-friendly quick-rules card; * Space for approved EEG and event logos; * A visual mockup of the Critical Behavior Chip; * A dramatic final-table spotlight image; and * A footer stating that all gaming is for entertainment purposes only. # IMPORTANT CONTENT RESTRICTIONS Do not: * Publish the EEG-provided team lists; * Display individual guest names; * Create separate suit pages; * Ask guests to search for their team online; * Display dollar signs; * Imply real-money wagering; * Refer to points as cash; * Create a gambling or payment platform; * Add a live leaderboard; * Add guest logins; * Add online captain voting; * Add photo uploads or personal-data collection; * Reveal how Critical Behavior Chips are selected; * State that dealers are openly evaluating guests; * Invent unconfirmed casino payouts; * Invent gaming-vendor rules; * Recommend card counting or guaranteed gaming strategies; * Invent EEG branding or logos; * Call Clubs “Clovers”; * Make the page feel like a bachelor party or nightclub promotion; or * Make the team-reveal or captain-selection process feel overly formal. Create the final result as a polished, corporate-ready, mobile-first guest landing page that supports the live emcee-led team reveal, step-and-repeat photographs, captain selection, strategy huddle, gaming rounds, behavioral bonus, and final Texas Hold’em showdown.

  • Less than 30 hrs/week
    Hourly
  • < 1 month
    Duration
  • Intermediate
    Experience Level
  • Remote Job
  • One-time project
    Project Type
Skills and Expertise
Mandatory skills
CSS
Web Design
Graphic Design
Activity on this job
  • Proposals:10 to 15
  • Last viewed by client:yesterday
  • Interviewing:
    1
  • Invites sent:
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  • Unanswered invites:
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About the client
Member since Aug 15, 2023
  • United States
    Las Vegas7:01 PM
  • $3.5K total spent
    2 hires, 0 active

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