UI/UX Designer — Real-Time Strategy Game
Worldwide
We're expanding our team with a UI/UX designer to help shape the visual and functional experience of the game interface. What You'll Be Working On - Game HUD design: unit info panels, action buttons, health/ammo indicators, minimap overlays - Main menu and in-game menus (settings, army roster, battle results screen) - Battle flow screens: deployment phase, turn transition, victory/defeat screens - Tooltip and notification system - Ensuring visual consistency with the game's established art style Requirements - Strong portfolio in game UI or app UI/UX — please include it with your proposal - Experience designing HUDs or strategy/RPG interfaces is a significant plus - Proficiency in Figma (required) - Ability to adapt to an established art direction (we'll provide reference materials, color palette, and style guide) - Clear communication and ability to iterate based on feedback - English proficiency for written communication
- More than 30 hrs/weekHourly
- 1-3 monthsDuration
- ExpertExperience Level
- Remote Job
- Ongoing projectProject Type
Skills and Expertise
Activity on this job
- Proposals:20 to 50
- Interviewing:0
- Invites sent:0
- Unanswered invites:0
About the client
- United StatesArlington4:47 PM
- $119K total spent174 hires, 33 active
- 1,622 hours
- Mid-sized company (10-99 people)
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