3D Environment Artist Needed — Custom Roof Geometry for Unreal Engine Game
Worldwide
I’m building a co-op physics comedy game in Unreal Engine 5 and need 6 custom roof meshes modeled to a detailed spec sheet I’ll provide. These are gameplay surfaces, not architectural showpieces — players walk, sprint, and interact directly on these roofs, so specific angles, dimensions, and layout matter more than fine detail. I’m looking for varied, interesting rooflines (dormers, chimney breaks, multiple pitches) in a stylized, realistic-suburban style — not flat slanted planes, and not fantasy/medieval style. Full written spec sheet with exact angles, dimensions, and reference images will be provided. I’d like to start with one roof as a paid test before committing to all 6. Deliverable: 6 separate .fbx files, real-world scale, clean topology, no texturing needed (I’m applying my own materials).
$800.00
Fixed-price- IntermediateExperience Level
- Remote Job
- One-time projectProject Type
Skills and Expertise
Activity on this job
- Proposals:20 to 50
- Interviewing:0
- Invites sent:0
- Unanswered invites:0
About the client
- USAPine City11:29 PM
- $220 total spent1 hire, 1 active
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