Environmental Artist / Set Designer (Unreal, 3D)

Posted yesterday

Worldwide

Summary

Starpunk Studio is looking for a 3D Environment / Set Designer to dress and light an existing level in Unreal Engine 5.7. The gameplay layout and greyboxing are already complete. Your role will be to transform the blockout into a polished, atmospheric environment using Quixel Megascans and a curated asset library that we will provide. Responsibilities - Dress an existing greyboxed level in Unreal Engine 5.7. - Create visually engaging environments using Quixel Megascans and provided assets. - Set up lighting that supports gameplay, readability, and atmosphere. - Assemble props, architecture, foliage, decals, and environmental details. - Ensure the environment maintains strong visual cohesion throughout the level. - Build the level in a modular and scalable manner, allowing sections to be easily expanded, shortened, or rearranged as development evolves. - Optimize the level for performance and maintain clean project organization. Requirements - Strong experience with Unreal Engine 5. - Good understanding of environment composition, lighting, and visual storytelling. - Experience working with Quixel Megascans. - Ability to work within an existing art direction and gameplay layout. - Knowledge of modular environment workflows and level organization. - Good communication and ability to work remotely. - Nice to Have - Experience with stylized or semi-stylized environments. - Familiarity with Blueprint-based level setup (not required). - Previous shipped game or portfolio demonstrating Unreal Engine environment work. Project Scope - One substantial level with an estimated playtime of 10–15 minutes. - Gameplay layout and greyboxing are already complete. - Asset creation is not the primary focus—most assets will come from Quixel Megascans and our existing asset library. To Apply Please send: - Your portfolio (ArtStation, website, or equivalent). - A few Unreal Engine environment examples. - Your availability. We're looking for someone who can elevate the level from a functional blockout into a polished, memorable game environment while maintaining a modular workflow that supports future iteration.

  • $500.00

    Fixed-price
  • Intermediate
    Experience Level
  • Remote Job
  • Ongoing project
    Project Type
Skills and Expertise
Mandatory skills
Gaming Console
Personal Computer
Activity on this job
  • Proposals:Less than 5
  • Last viewed by client:3 hours ago
  • Interviewing:
    2
  • Invites sent:
    0
  • Unanswered invites:
    0
About the client
Member since Apr 20, 2026
  • IND
    Bangalore1:15 PM
  • $1.1K total spent
    2 hires, 2 active
  • 51 hours
  • Media & Entertainment
    Mid-sized company (10-99 people)

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