VR Game Pilot (Unity 3D, OpenXR, Meta Quest 3, All graphical assets provided, multi phase project)

Posted 4 weeks ago

Worldwide

Summary

The objective of this project is to develop a 360-degree, standalone 3D Virtual Reality (VR) arcade experience. The core gameplay is designed around throwing objects at moving targets. The stationary player must physically spin in 360 degrees to pick up spawned objects and hurl them at oncoming, escalating enemy targets. The game relies on accurate throwing mechanics and strategy. Phase 1 focuses heavily on building out these baseline programming systems using supplied assets. A subsequent Phase 2 comes later and will include an optimized version of the game that works on Pico and AndroidXR.

  • $500.00

    Fixed-price
  • Intermediate
    Experience Level
  • Remote Job
  • Complex project
    Project Type
Skills and Expertise
Mandatory skills
Unity
Virtual Reality Game
Activity on this job
  • Proposals:20 to 50
  • Last viewed by client:3 weeks ago
  • Interviewing:
    0
  • Invites sent:
    0
  • Unanswered invites:
    0
About the client
Member since Nov 30, 2015
  • Canada
    Toronto4:03 PM
  • $3.5K total spent
    7 hires, 0 active

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