Gaussian Splatting Pipeline Specialist for Unreal Engine (Large Outdoor Scene)
Worldwide
Gaussian Splatting Pipeline Specialist for Unreal Engine (Large Outdoor Scene) We are looking for an experienced Gaussian Splatting specialist to help us establish a production-ready workflow for converting a large Unreal Engine environment into an optimized web-based Gaussian Splatting experience. Project Overview We have a large-scale Unreal Engine 5 real estate development scene consisting of multiple residential buildings, roads, landscaping, and urban infrastructure. Our goal is to create a high-quality web and mobile experience based on Gaussian Splatting technology. This is not a photogrammetry project. The source content already exists as a fully built Unreal Engine environment. What We Need We are looking for someone who can: * Connect remotely to our workstation * Analyze our existing Unreal Engine project * Design the optimal Gaussian Splatting pipeline * Determine how the environment should be divided into multiple scan zones * Generate production-quality Gaussian Splats * Optimize output for web and mobile devices * Recommend the best tools and workflow * Train our team on the complete process We currently own the Atlux plugin, but using Atlux is not mandatory if a better workflow exists. Technical Requirements Strong experience with: * Unreal Engine 5 * Gaussian Splatting * Postshot * COLMAP * SuperSplat * Web-based Gaussian Splatting viewers * Large outdoor environments * Scene partitioning and optimization * Mobile performance optimization Experience with the following is considered a major advantage: * Atlux Plugin * PlayCanvas * Three.js * Babylon.js * Multi-splat streaming systems Deliverables 1. Complete workflow documentation 2. Working Gaussian Splat pipeline 3. Optimized web-ready Gaussian Splats 4. Recommended scene segmentation strategy 5. Live training session with our team 6. Best practices for future projects Important Please do not apply unless you have real-world experience with: * Unreal Engine → Gaussian Splatting workflows * Large outdoor environments * Web deployment of Gaussian Splats When applying, please include: * Portfolio * Relevant big outside project examples * Screenshots or videos * Description of your workflow * Estimated number of hours required * Your project fix rate Applications without Gaussian Splatting references will not be considered. We are looking for an expert, not someone who is learning the technology alongside us.
- More than 30 hrs/weekHourly
- 1-3 monthsDuration
- ExpertExperience Level
- Remote Job
- Ongoing projectProject Type
Skills and Expertise
Activity on this job
- Proposals:5 to 10
- Last viewed by client:4 weeks ago
- Interviewing:3
- Invites sent:0
- Unanswered invites:0
About the client
- SlovakiaBratislava3:59 PM
- $37K total spent28 hires, 3 active
- 1,105 hours
- Engineering & ArchitectureSmall company (2-9 people)
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