Looking for Sound Designer for Video Game

Posted 4 weeks ago

Worldwide

Summary

Hello! I am looking for a sound designer to make about 50 SFX for my game. The style of the SFX have to respect the style of the game which is a very stylized, a bit funky. The sound experience of the game is extremely important. All sounds need to feel cohesive, satisfying and consistent together across the game. The game is an idler game that sits at the bottom of your screen (always running while you do other stuff). For this reason, the sound effects should not be over the top, they should be quite minimalistic in a way, and extremely satisfying. For instance, the gunshots should be very soft gun shots, probably as if they were silenced. I will share a video showing more of the game if there's a potential to work together. For now, please refer to the screenshot to get a sense of the general style of the game. To be considered, it is absolutely necessary to show a reel / portfolio of your work. Ideally, I am looking to complete this within a month from now but I am slightly flexible. Here's a list of the required SFX: ====================================== Core gameplay sounds ====================================== Dice collision sounds (Most important by far as it is constantly being played, and it needs to be as satisfying as possible) Dice traveling in tubes Gun fire sound Dice exploding when shot Coin/gem reward progression sounds (6 sounds showing different amount and rarity of coins/gems received) Pusher movement Dice & coins being pushed by pusher ====================================== Creature ====================================== Open mouth Closing mouth + gulp Random creature noises (probably 5-10) Small Kick Sound Surprised sound Angry sound + Pounds fist sound (both are the same animation) Happy sound Push-up/forcing sound Future animation-related creature sounds (about 5-10) Step sounds ====================================== World + Physical Buttons interactions: ====================================== Fan spinning ambience Physical button push down Physical turn button Small Lever / antenna movement Sound slider drag loop On/Off switch Physical hover sounds Gears moving up/down ====================================== UI ====================================== UI hover small UI hover big Small click/select Open new tab Prestige button (special click sound) Open pack button (special click sound) Equip/unequip relic

  • $1,000.00

    Fixed-price
  • Intermediate
    Experience Level
  • Remote Job
  • Ongoing project
    Project Type
Skills and Expertise
Mandatory skills
Audio Effects
Audio Editing
Activity on this job
  • Proposals:20 to 50
  • Last viewed by client:4 weeks ago
  • Interviewing:
    2
  • Invites sent:
    0
  • Unanswered invites:
    0
About the client
Member since Dec 14, 2020
  • Canada
    Brossard7:55 PM
  • $3.4K total spent
    26 hires, 2 active
  • Media & Entertainment
    Individual client

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