UE 5.8 MetaHuman – Convert Character to Modular Wardrobe Setup
Posted 5 days ago
Worldwide
Summary
I have a fully rigged MetaHuman character in Unreal Engine 5.8. The character currently wears a T-shirt and shorts, but the T-shirt and shorts are connected as a single skeletal mesh. Because of this, I cannot independently swap the shirt or shorts for other clothing. I am looking for someone experienced with UE 5.8 MetaHumans to convert the character's existing setup to support modular, independently swappable clothing so that I can use the current MetaHuman Wardrobe / Outfit Asset workflow.
$75.00
Fixed-price- IntermediateExperience Level
- Remote Job
- Ongoing projectProject Type
Skills and Expertise
Mandatory skills
Reverse Engineering
Windows App Development
Nice-to-have skills
Adobe AIR
Visual Basic
Activity on this job
- Proposals:Less than 5
- Last viewed by client:3 days ago
- Hires:2
- Interviewing:0
- Invites sent:0
- Unanswered invites:0
About the client
Member since Jul 31, 2014
- United StatesAtlanta12:30 PM
- $2.5K total spent43 hires, 0 active
- 180 hours
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