Mocap Cleanup & Retargeting Artist — UE5/Blender (Ongoing Work, Long-Term Partner Potential)
Worldwide
Mocap Cleanup Artist Needed! I run JiffyVFX, a VFX/animation brand with a large audience across YouTube, TikTok, and Instagram. I create motion capture animation packs for the FAB Marketplace and Gumroad, as well as CG/VFX animated shorts for my social channels. What I need: I’m looking for a mocap cleanup artist to take over the cleanup stage so I can focus more on performance and production. This will start as a paid test batch of 3–5 animations, with the potential for steady ongoing work if we’re a good fit. ● Clean up raw motion capture with a focus on feet, drift, pops, limb clipping, curve smoothing, and especially hands/fingers. ● Retarget animation to different skeletons and rigs, mainly Blender Auto Rig Pro/Rigify, UE5 Mannequin, Mixamo, and AccuRig. ● Make loops seamless for animation packs, closing the remaining gap on shots that are already mostly there. ● Deliver files that work cleanly on the UE5 Mannequin rig. PLEASE REVIEW THE EXAMPLES/REFERENCES ATTACHED BELOW!! Source formats and workflow: ● Raw files may come in .bvh or UE5 Mannequin FBX, depending on the project. ● I use an OptiTrack mocap system. ● I can share a Loom walkthrough of my cleanup workflow if it helps. Typical batch sizes: ● Pack work: around 30 to 100+ animations per batch. ● Shorts/content work: usually 3–10 animations per slate. What I’m looking for in a freelancer: ● Strong mocap cleanup fundamentals. ● Comfortable in Blender and Unreal Engine 5; Maya, MotionBuilder, or Cascadeur are also fine. ● Able to communicate reliably and work async to agreed deadlines. ● Can share examples of mocap cleanup work, ideally with before/after clips. How to quote: Please send either a per-animation rate for a loop-cleanup batch or a day rate, plus how many animations you’d expect to clean per day. I’m open to your pricing and reasoning. ● Your software/rig experience ● Relevant mocap cleanup examples ● Typical turnaround for a batch of around 30 animations Next steps: If this first test batch goes well, there’s potential for recurring work on future packs and shorts. I’m happy to collaborate through the platform and refine the process as we go.
- Hours to be determinedHourly
- < 1 monthDuration
- IntermediateExperience Level
- Remote Job
- One-time projectProject Type
Skills and Expertise
Activity on this job
- Proposals:5 to 10
- Last viewed by client:6 hours ago
- Hires:1
- Interviewing:5
- Invites sent:0
- Unanswered invites:0
About the client
- United StatesAthens7:48 PM
- $19 total spent2 hires, 1 active
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