PBR Texture Artist (Buildings Only)

Posted last week

Worldwide

Summary

We're looking for a dedicated Texture Artist to join SimPixel and focus exclusively on creating realistic textures for buildings used in Microsoft Flight Simulator. This is a long-term position with continuous work available. Responsibilities Texture pre-made building models Create realistic PBR materials in Substance Painter Produce high-quality 2K texture sets Match real-world reference photos Create believable aging, dirt, weathering, and material variation Maintain consistency across multiple projects Help improve texturing standards within the team Share knowledge and help other artists improve Requirements Excellent Substance Painter skills Strong understanding of PBR workflows Experience creating realistic architectural materials Ability to recreate materials from reference photographs Good eye for detail Organized workflow Comfortable working with feedback Team player Nice to have Experience with Blender Experience with Microsoft Flight Simulator assets Knowledge of optimization for game engines What we expect We're looking for artists who understand that great texturing is more than applying smart materials. We want someone who studies references carefully and creates believable surfaces with subtle imperfections, proper material definition, and consistent quality. You should enjoy learning new techniques, helping teammates improve, and continuously raising the overall quality of our assets. Our workflow We use our own internal Blender tools and export plugins to streamline production. Our pipeline is well-established, allowing artists to focus on creating high-quality assets. To apply Please include: Portfolio Substance Painter examples Before/after texture examples Examples based on real-life references Any experience with architectural or environment assets

  • Hours to be determined
    Hourly
  • 6+ months
    Duration
  • Intermediate
    Experience Level
  • Remote Job
  • Ongoing project
    Project Type
Skills and Expertise
Mandatory skills
3D Texturing
Adobe Photoshop
Activity on this job
  • Proposals:5 to 10
  • Last viewed by client:last week
  • Hires:
    1
  • Interviewing:
    1
  • Invites sent:
    0
  • Unanswered invites:
    0
About the client
Member since Jul 21, 2026
  • Netherlands
    Vlaardingen3:38 AM
  • $160 total spent
    3 hires, 3 active
  • Art & Design
    Small company (2-9 people)

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