Seeking Testers for Fantasy Sports App
Worldwide
I’m looking for a small testing group of 8–12 people to help test a fantasy sports application I built. The app is currently a prototype, so testers should expect that there may be bugs, unfinished areas, broken flows, confusing screens, and features that do not work perfectly yet. This test will be an iterative process where we go back and forth as issues are found, fixes are made, and workflows are retested. I’m looking for people who are comfortable testing an early-stage product and providing practical feedback throughout the process. The goal of this test is to get real feedback on the user experience, interface, workflows, and overall usability of the platform before it is released to a larger audience. I’m specifically looking for people who can interact with the app like real fantasy users would, identify anything confusing or broken, and provide clear feedback on what works well and what needs improvement. A group is needed because fantasy sports apps are not used by one person in isolation. Many of the most important features depend on league interaction, commissioner controls, member actions, drafts, roster decisions, transactions, league settings, and how multiple users experience the same league from different roles. Testing with a group will help surface issues that may not appear when only one or two users are testing. The test group will review the app from both major perspectives: Commissioner perspective: You will test league creation, league settings, inviting members, managing rules, draft setup, roster settings, commissioner controls, and general league administration. Regular member perspective: You will test joining a league, navigating the league home, managing a team, reviewing matchups, making roster decisions, viewing league activity, understanding standings, and interacting with league features as a normal fantasy manager. The group will also test multiple fantasy game types and league formats, including: Redraft leagues: Traditional seasonal leagues where teams draft players and compete for one season. Keeper leagues: Leagues where managers keep selected players from one season to the next, requiring testing around player retention, roster carryover, and league continuity. Dynasty leagues: Long-term leagues where most or all players carry over each year, requiring testing around future planning, rookie drafts, roster depth, and multi-season team management. Salary cap or contract-style leagues: Leagues where player values, contracts, budgets, or cap rules affect roster decisions and transactions. Draft-focused workflows: Testing draft setup, draft flow, pick tracking, team building, and post-draft roster results. Transaction workflows: Testing adds, drops, waivers, trades, roster compliance, and any actions that affect team structure. Expected deliverables: Each tester should provide written feedback covering: 1. Bugs, errors, broken links, or unexpected behavior encountered. 2. Workflows that feel broken, incomplete, or difficult to complete. 3. Screens, buttons, labels, or instructions that are confusing. 4. Feedback on whether the app feels easy and intuitive to use. 5. Notes on what worked well and felt polished. 6. Suggestions for improving layout, navigation, wording, or overall flow. 7. Screenshots or screen recordings when possible, especially for bugs or confusing experiences. 8. A short summary of the tester’s overall experience using the app. 9. Feedback from the specific role tested, either commissioner, regular member, or both. 10. Feedback from the specific league/game type tested. 11. Retesting feedback after fixes are made, when needed. Ideal testers are people who understand fantasy sports or are comfortable learning fantasy-style apps. Prior QA experience is helpful but not required. The most important thing is being willing to test carefully, follow workflows, communicate clearly, and participate in a back-and-forth feedback process as the prototype improves. The purpose of this test is not just to find bugs. It is also to understand whether the app makes sense to real users, whether league setup and gameplay flows feel natural, and whether the platform is moving toward being ready for broader use during fantasy season.
- Less than 30 hrs/weekHourly
- 1-3 monthsDuration
- Entry levelExperience Level
$5.00
-
$12.00
Hourly- Remote Job
- Ongoing projectProject Type
Skills and Expertise
Activity on this job
- Proposals:50+
- Last viewed by client:last week
- Interviewing:0
- Invites sent:0
- Unanswered invites:0
About the client
- United StatesLanham4:21 AM
- $32K total spent33 hires, 7 active
- 1,008 hours
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