Senior Vector Illustrator + 3D Glass Artist Needed for Liquid-Glass Logo Reconstruction
Worldwide
I have an existing AI-generated logo for my company, Agents2Agents. I need an experienced artist to rebuild it as a professional logo system while preserving its rounded, bubbly, dimensional liquid-glass appearance. This is not a basic PNG auto-tracing or Image Trace project. I am specifically looking for someone experienced in advanced Adobe Illustrator vector illustration, gradient meshes, layered gradients, opacity masks, clipping masks, transparency, highlights, dimensional edge treatments, glass and gel artwork, translucent and glossy artwork, chrome-style artwork, Blender, Cinema 4D, or another 3D rendering tool, and preparing logos for websites, presentations, clothing, signs, banners, and professional printing. The existing Midjourney artwork will be supplied as the visual reference. Required scope 1. Editable vector master Rebuild the icon and the Agents2Agents wordmark manually in Adobe Illustrator. The vector version should reproduce as closely as reasonably possible the rounded and inflated edges, clear dimensional depth, thin glass-like outlines rather than heavy black strokes, transparent and translucent areas, internal highlights and reflections, subtle shadows and edge lighting, the original purple, copper, and glass color relationships, and a unified glass treatment across both the icon and text. The company name must be written exactly as Agents2Agents. Both letters A must be capitalized. The final vector master must be constructed from editable vector shapes, contain organized and clearly named layers, allow the major colors, gradients, outlines, transparency, and highlights to be edited, contain no embedded or linked raster images unless they are separately identified and approved, include a live-text version and an outlined-text version, include the font name and licensing information, and remain visually clean at both large and small sizes. 2. High-fidelity glass render Create a second, higher-fidelity version using Blender, Cinema 4D, or an equivalent rendering workflow. This version should use actual glass-like material properties, including reflection, refraction, transmission, rounded dimensional geometry, controlled studio lighting, and transparent-background output. The 3D source file must be included so the lighting, materials, colors, and camera can be changed later. 3. Logo variations Please provide a primary liquid-glass version, transparent-background version, light-background version, dark-background version, version tested over a photographic background, print-safe CMYK vector version, simplified flat-color version, black version, white version, icon-only version, wordmark-only version, and combined icon and wordmark version. 4. Final files Required source and export files include Adobe Illustrator AI, SVG, press-ready PDF, Blender or Cinema 4D source file, transparent PNG exports, high-resolution TIFF or PNG render, RGB and CMYK versions, large exports suitable for signs and banners, web-sized exports, and a basic usage guide explaining which version should be used for web, presentations, print, clothing, and small-format applications. EPS can be included, but it is not a substitute for the editable AI and SVG masters. Quality verification Before final approval, I will need a short screen recording showing the Illustrator layers and editable objects, Illustrator Outline View showing the actual vector construction, confirmation that no raster image is hidden or embedded inside the vector master, a side-by-side comparison with the supplied reference, previews over white, black, and photographic backgrounds, a high-resolution close-up of the edges, highlights, transparency, and wordmark, and disclosure of any effects that are raster-based rather than pure vector. Application requirements Please begin your application with the words LIQUID GLASS so I know you read the complete posting. Please answer the following questions. 1. Can you explain the difference between a pure-vector glass approximation and genuine background refraction? 2. Which parts of this project would you build in Illustrator, and which parts would you build in 3D software? 3. Will your Illustrator master contain any embedded raster images or raster effects? 4. Please provide links to at least two examples you personally created involving transparent glass, gel, chrome, translucent, or dimensional vector artwork. 5. Please provide an example showing your Illustrator layers or Outline View, not only the final exported image. 6. Which software will you use? 7. Will you provide the original 3D source file and editable Illustrator source file? 8. What parts of the Midjourney reference do you believe cannot be reproduced exactly, and how would you handle those limitations? Generic logo portfolios without comparable glass or dimensional work will not be considered. Paid qualification milestone The first milestone will be a small paid test: recreate one selected edge or section of the icon in both vector and high-fidelity glass form. The test must demonstrate rounded bubbly geometry, thin realistic glass edges, transparency, reflections and highlights, and clean editable vector construction. The full project will be awarded only after the test confirms that the artist can reproduce the required finish. Please do not promise an exact one-to-one result unless you can clearly explain and demonstrate how it will be produced.
$50.00
Fixed-price- ExpertExperience Level
- Remote Job
- One-time projectProject Type
Skills and Expertise
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About the client
- USANewark5:14 PM
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