Sprites and animations for creature raising/battling video game

Posted 2 weeks ago

Worldwide

Summary

I am making a video game inspired by the original monster rancher. The player acquires monsters, trains them, battles them and takes care of their needs. Right now, I have some incredibly rudimentary sprites that I have made for some of the monsters, but I'm looking to make them a little better for the demo. For the demo, I'm going to focus on just three creatures to keep things simple and want simple animations. FARM - moving (can be directional, but not necessary) - idle - cheering (happy/thankful for gift) - sad/defeated (punished) BATTLE - idle (battle stance) - melee attack - casting/throwing - defeated (fainted, not dead) I'm not picky on the sprite sizes. Right now, they are 256. But I think going down to 128 or even 64 might be easier to manage. I just put a random number in the budget. If you think this would cost way more, just explain why in the pitch. If it's less than the budget, I won't complain. This is just a demo, and not my magnum opus, so feel free to put your own flair on the creatures however it works best with your style. Thanks!

  • $400.00

    Fixed-price
  • Intermediate
    Experience Level
  • Remote Job
  • One-time project
    Project Type
Skills and Expertise
Mandatory skills
2D Animation
Character Design
Activity on this job
  • Proposals:15 to 20
  • Interviewing:
    0
  • Invites sent:
    0
  • Unanswered invites:
    0
About the client
Member since Mar 23, 2015
  • Canada
    London4:30 AM
  • $3.2K total spent
    26 hires, 0 active
  • 140 hours
  • Retail & Consumer Goods
    Individual client

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