Unity 3D Animation Troubleshooting
Only freelancers located in the U.S. may apply.U.S. located freelancers only
Seeking help with troubleshooting animation in Unity 3D. Here are the following issues: 1. TMP Vertex Animation Issue – Splash Works, Drip Effect Not Rendering We are implementing a custom TextMeshPro vertex animation effect (“Graffiti Splash + Drip”) in Unity. The splash portion of the effect is working as expected, but the drip portion is not visually rendering, despite the logic executing and values updating 2. Fix hitch in Slow-Mo object toss - We are experiencing a slow-motion hitch BEFORE a object is tossed, instead of during the object’s final bounce on the floor. Observed issue: - There is a brief pause before the player tosses the object - The intended slow-motion bounce is barely visible or not visible at all - Slow-mo works correctly in post-game emotes, so the system itself functions 3. Darkened scene - We fixed some of the other darkened scenes by adjusting the Lighting Settings, specifically, the "Baked Lightmaps". However, the characters in one scene are still dark although the scene is back to its normal lighting. 4. Fix two(2) Animation Layers in two(2) Animator Controllers - Would like to invoke animations from a layer via script. A current script is available and will be provided. NOTE: The 2 Animation Layers are identical. 5. Add Post Game Box Score - Add an In-scene overlay for Creds Breakdown. Source code and UI layout will be provided. The project is using Unity 2022.3.30, targeting iOS and Android.
$750.00
Fixed-price- IntermediateExperience Level
- Remote Job
- One-time projectProject Type
Skills and Expertise
Activity on this job
- Proposals:Less than 5
- Last viewed by client:last week
- Interviewing:1
- Invites sent:0
- Unanswered invites:0
About the client
- USALos Angeles6:25 PM
- $838 total spent3 hires, 2 active
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