Unity Developer – 3D Paint & Hide Mobile Game

Posted 3 days ago

Worldwide

Summary

Build a polished Android and iOS game within 14 days. Core requirements: * One player with 5 AI bots; choose Hider or Seeker * Fully navigable third-person 3D environment with joystick and camera controls—not static images * 45 seconds to paint/hide, 3-second transition, then 45 seconds to seek * Real-time character painting and camouflage * One original low-poly map * Bots physically navigate, hide and search fairly without knowing the player’s location * Arabic/English, landscape mode, coins, cosmetics, replay and role switching Monetization: optional rewarded ads, one interstitial every 3 matches, Remove Forced Ads at SAR 9.99 and a SAR 19.99 Starter Pack. The developer handles all original 3D assets, animations, UI, audio, analytics, optimization, store materials and submission through client-owned Apple and Google accounts. A 48-hour prototype with editable Unity source must demonstrate 3D movement, painting/camouflage and one AI Seeker. Final delivery includes complete Unity/3D source files, Android and iOS builds, store submission, future Photon-ready architecture and 30 days of support. Store review time is excluded from the deadline. All external assets, code or generative tools must be disclosed and commercially licensed. All custom work and rights transfer to the client after full payment. Please provide similar work, fixed total price, milestones and immediate availability.

  • $1,500.00

    Fixed-price
  • Expert
    Experience Level
  • Remote Job
  • One-time project
    Project Type

Contract-to-hire opportunity

This lets talent know that this job could become full time.
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Skills and Expertise
Mandatory skills
Unity
Game Design
Game Development
Activity on this job
  • Proposals:15 to 20
  • Last viewed by client:2 days ago
  • Interviewing:
    0
  • Invites sent:
    0
  • Unanswered invites:
    0
About the client
Member since Aug 19, 2025
  • Saudi Arabia
    4:49 PM

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