Unity XR/VR Developer

Posted 2 weeks ago

Worldwide

Summary

We’re looking for an experienced Unity XR/VR developer to support an interactive VR/XR experience. This is a contract role for someone who can jump into an existing codebase, implement features cleanly, and help troubleshoot/iterate quickly. Requirements •Strong Unity (C#) + XR/VR development experience •Proven experience with physics-heavy / simulation-style systems •Must have access to a Meta Quest 3 for on-device testing (minimum requirement) •Comfortable working in an existing project and writing maintainable code Responsibilities •Build and refine XR interactions in Unity •Implement and tune physics-driven behaviors •Debug and iterate on existing systems with clear communication Nice to have •OpenXR / XR Interaction Toolkit •Compute shaders / GPU-side effects •Procedural motion / animation systems To apply, include •2–3 XR/VR examples (links/video ok) •A short description of a physics-heavy/simulation system you’ve built •Confirmation you have Quest 3 access •Availability + timezone

  • Not Sure
    Hourly
  • 1-3 months
    Duration
  • Intermediate
    Experience Level
  • $15.00

    -

    $60.00

    Hourly
  • Remote Job
  • Ongoing project
    Project Type
Skills and Expertise
Mandatory skills
Unity
C#
AR & VR
AR & VR Development
Activity on this job
  • Proposals:50+
  • Last viewed by client:5 days ago
  • Interviewing:
    3
  • Invites sent:
    0
  • Unanswered invites:
    0
About the client
Member since May 9, 2019
  • United States
    Brooklyn7:02 PM
  • $58K total spent
    70 hires, 6 active
  • 871 hours

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