Unity Hypercasual Game Developer needed for long term work (Mobile Game Development)
Worldwide
Looking for multiple Unity developers for long term projects. I need similar hypercasual/puzzle games to be developed for mobile like these: https://www.youtube.com/watch?v=5DX8bG5bCME First job will be mainly a test to see how we work together, and if it's good, then we can continue. I will have new projects always, so the new jobs depend on how fast and efficient you are. Must haves: - You can show me related, hypercasual or puzzle work of yours - You can create 2d art (with AI or photoshop for example) - You can create basic 3d models (AI or blender) - You write code with AI $75 / project is the budget, since its fast spaced work, only 1 level is needed for each game, no difficult mechanics, no need for sounds, no need for ads, no need for analytics, no need for menus, no need for cleared or failed panels. The most important thing is the games should look and feel like the ones I sent in the video. I will send you video of which game and which level needs to be developed, and you must be able to do that level properly from scratch. Another very important thing, the only 3rd party asset you can usse is TextMeshPro, every other 3rd party asset is strictly forbidden. Meaning, you must develop and create all assetss and systemss yourself which you use for the game. But since these games are easy and fast to create, it should not be an issue, they are not too complex. Please apply only if you have related works to show off:: hypercasual or puzzle games you developed for mobile. Do not get discouraged if you see I hired some freelancers already, I am keep looking for more freelancers.
$75.00
Fixed-price- IntermediateExperience Level
- Remote Job
- Ongoing projectProject Type
Skills and Expertise
Activity on this job
- Proposals:15 to 20
- Last viewed by client:2 days ago
- Hires:4
- Interviewing:3
- Invites sent:0
- Unanswered invites:0
About the client
- HUNSzombathely10:10 AM
- $2.2K total spent39 hires, 13 active
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