Unity developer
Worldwide
I'm looking for an experienced Unity developer to help bring my game to a polished, release-ready state. About game: The game is a cartoony prehistoric-themed action platformer similar to bubble bobble and snow bros where players chain together attacks and combos while navigating levels and defeating enemies. The core gameplay, art, animations, and many assets are already completed. Project Overview The core game is already built, and many of the art, animations, and assets are complete. I need a skilled developer who can focus on improving the feel and presentation of the gameplay. Responsibilities Fine-tune and improve character/gameplay physics and controls Integrate and hook up existing animations throughout the game Implement existing VFX and create additional VFX where needed Add gameplay feedback and polish, including: Impact effects Screen shake Hit reactions Particle effects Audio integration support UI/gameplay feedback that improves responsiveness and feel Improve overall game feel and player experience Identify areas that could benefit from additional polish and provide recommendations Requirements Strong experience with Unity and C# Experience polishing platformers, action games, or arcade-style games Strong understanding of game feel, physics tuning, and responsive controls Experience with animation systems, particle systems, and visual feedback Ability to work with existing assets and systems Good communication and attention to detail
- Less than 30 hrs/weekHourly
- 1-3 monthsDuration
- IntermediateExperience Level
$15.00
-
$32.00
Hourly- Remote Job
- Ongoing projectProject Type
Skills and Expertise
Activity on this job
- Proposals:50+
- Last viewed by client:3 weeks ago
- Interviewing:0
- Invites sent:0
- Unanswered invites:0
About the client
- CANOshawa 1:55 AM
- $55 total spent1 hire, 1 active
- Tech & ITSmall company (2-9 people)
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