Virtual Reality simulation for an immersive immigration experience

Posted 2 weeks ago

Worldwide

Summary

This is an immersive VR experience that explores irregular migration journeys through a sensitive, poetic, and non-traumatic approach. The project aims not to depict violence or shock, but to foster a slow-building empathy and a subtle emotional immersion centered on the fragility, dignity, and memories of migrants. 🎯 Project Objective To create a VR experience consisting of three symbolic 3D environments (departure, border, arrival) where the user can move around, interact with objects, listen to audio snippets, and experience an immersive atmosphere shaped by light, sound, and textures. The experience must be: fluid intuitive accessible to all audiences respectful and non-traumatic artistically stylized (avoiding graphic realism) 🧩 Project Content 1. 3D Environments (Blender) Three spaces need to be created: Space of origin: dark atmosphere, fragile textures, symbols of bureaucracy, social tension. Border space: stylized border wall, cracks of light, an atmosphere of thresholds and in-between states. Arrival space: soft light, bright textures, an atmosphere of rebuilding. The environments should be stylized, minimalist, and poetic, avoiding traumatic realism. 2. Unity Integration The experience must be fully integrated within Unity: importing 3D environments creating a fluid narrative flow (departure → transition → border → arrival) managing lighting, transitions, and atmospheres implementing gesture-based interactions (touching, activating, grabbing) triggering audio snippets via interaction immersive spatial audio VR optimization 3. Gesture-based Interactions Interactions must be simple and natural: touching an object moving a hand closer activating an element → this gesture triggers an audio snippet. No buttons, no menus, no complex actions. 4. Audio fragments Each symbolic object (suitcase, small boat, bags, CV) triggers a fragmented, anonymized audio testimony that is spatialized within the environment. 💡 Desired artistic style minimalist symbolic evocative non-realistic expressive lighting (halos, cracks, areas of shadow) fragile, grainy textures immersive soundscape

  • $686.26

    Fixed-price
  • Expert
    Experience Level
  • Remote Job
  • Ongoing project
    Project Type
Skills and Expertise
Mandatory skills
Virtual Reality
3D Modeling
Activity on this job
  • Proposals:10 to 15
  • Last viewed by client:2 weeks ago
  • Hires:
    1
  • Interviewing:
    0
  • Invites sent:
    1
  • Unanswered invites:
    0
About the client
Member since Feb 10, 2025
  • FRA
    Toulouse11:02 PM
  • $500 total spent
    2 hires, 1 active

Explore similar jobs on Upwork

Unity Developer for VR App
New
Fixed-price‐ Posted 6 hours ago
Unity
Xamarin
C#
Game Development
Unreal Engine
Virtual Reality
Game Development

How it works

  • Post a job icon
    Create your free profile
    Highlight your skills and experience, show your portfolio, and set your ideal pay rate.
  • Talent comes to you icon
    Work the way you want
    Apply for jobs, create easy-to-by projects, or access exclusive opportunities that come to you.
  • Payment simplified icon
    Get paid securely
    From contract to payment, we help you work safely and get paid securely.
Want to get started? Create a profile

About Upwork

  • Rating is 4.9 out of 5.
    4.9/5
    (Average rating of clients by professionals)
  • G2 2021
    #1 freelance platform
  • 49,000+
    Signed contract every week
  • $2.3B
    Freelancers earned on Upwork in 2020

Find the best freelance jobs

Growing your career is as easy as creating a free profile and finding work like this that fits your skills.

Trusted by

  • Microsoft Logo
  • Airbnb Logo
  • Bissell Logo
  • GoDaddy Logo