Virtual Reality simulation for an immersive immigration experience
Worldwide
This is an immersive VR experience that explores irregular migration journeys through a sensitive, poetic, and non-traumatic approach. The project aims not to depict violence or shock, but to foster a slow-building empathy and a subtle emotional immersion centered on the fragility, dignity, and memories of migrants. 🎯 Project Objective To create a VR experience consisting of three symbolic 3D environments (departure, border, arrival) where the user can move around, interact with objects, listen to audio snippets, and experience an immersive atmosphere shaped by light, sound, and textures. The experience must be: fluid intuitive accessible to all audiences respectful and non-traumatic artistically stylized (avoiding graphic realism) 🧩 Project Content 1. 3D Environments (Blender) Three spaces need to be created: Space of origin: dark atmosphere, fragile textures, symbols of bureaucracy, social tension. Border space: stylized border wall, cracks of light, an atmosphere of thresholds and in-between states. Arrival space: soft light, bright textures, an atmosphere of rebuilding. The environments should be stylized, minimalist, and poetic, avoiding traumatic realism. 2. Unity Integration The experience must be fully integrated within Unity: importing 3D environments creating a fluid narrative flow (departure → transition → border → arrival) managing lighting, transitions, and atmospheres implementing gesture-based interactions (touching, activating, grabbing) triggering audio snippets via interaction immersive spatial audio VR optimization 3. Gesture-based Interactions Interactions must be simple and natural: touching an object moving a hand closer activating an element → this gesture triggers an audio snippet. No buttons, no menus, no complex actions. 4. Audio fragments Each symbolic object (suitcase, small boat, bags, CV) triggers a fragmented, anonymized audio testimony that is spatialized within the environment. 💡 Desired artistic style minimalist symbolic evocative non-realistic expressive lighting (halos, cracks, areas of shadow) fragile, grainy textures immersive soundscape
$686.26
Fixed-price- ExpertExperience Level
- Remote Job
- Ongoing projectProject Type
Skills and Expertise
Activity on this job
- Proposals:10 to 15
- Last viewed by client:2 weeks ago
- Hires:1
- Interviewing:0
- Invites sent:1
- Unanswered invites:0
About the client
- FRAToulouse11:02 PM
- $500 total spent2 hires, 1 active
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